Jun 23, 2018  
2017-2018 Catalog 
    
2017-2018 Catalog [ARCHIVED CATALOG]

Courses


  

 
   •  33-3456 Concert Production
   •  33-3473 Kinesiology
   •  33-3674 Teaching Dance II
   •  33-3840 Technology for Dancers
   •  33-3988 Internship: Dance
   •  33-3998 Independent Project: Dance
   •  33-4001 Capstone Seminar, BFA in Dance
   •  33-6182 Graduate Dancemaking II: Representing Self and Other
   •  33-6752 Graduate Dance Studies II: The Politics of Postmodernism
   •  36-1000 Interactive Culture
   •  36-1010 Fundamentals of Interaction
   •  36-1100 Game Culture
   •  36-1114 Web Design
   •  36-1200 Computer Architecture
   •  36-1300 Digital Image Design
   •  36-1310 Art+Code I
   •  36-1400 Sound for Interaction
   •  36-1420 Scripting for Web and Mobile I
   •  36-1500 Introduction to Game Development
   •  36-1501 Introduction to Programming
   •  36-1601 Authoring Interactive Media
   •  36-1800 Interactive Arts and Media: Topics
   •  36-1900J Successful Freelancing
   •  36-2110 Interface Design I
   •  36-2116 Blogging: Beyond the Basics
   •  36-2130 Conversational Interfaces
   •  36-2210 Game Engine Programming
   •  36-2310 Prototyping Strategies
   •  36-2311 Art + Code II
   •  36-2350 2D Art for Games
   •  36-2360 2D Motion for Games
   •  36-2370 3D Composition for Interactive Media
   •  36-2380 Character Visualization for Games
   •  36-2400 Sound Design for Games I
   •  36-2421 Scripting for Web and Mobile II
   •  36-2500 Simulation and Serious Games
   •  36-2501 Simulation Design II
   •  36-2510 Game Engine Scripting
   •  36-2515 Game Production
   •  36-2520 Game Design I
   •  36-2530 Game Design II
   •  36-2550 C++ Programming I
   •  36-2551 C++ Programming II
   •  36-2580 Writing About Games
   •  36-2600 Object Oriented Programming
   •  36-2602 Intro to IAM Team Development
   •  36-2606 Interactive Advertising Campaign
   •  36-2610 Sound and Music for Interactive Visual Media
   •  36-2620 Physical Computing I
   •  36-2710 Programming Topics: Mobile
   •  36-2800 Story Development for Interactive Media
   •  36-3001 Transmedia Analysis: Games, Film and Television
   •  36-3002 Technical Art Programming
   •  36-3005C Transmedia Development: Game
   •  36-3010 Interactive Portfolio Development
   •  36-3020 Wearable Interfaces
   •  36-3045 Computer Animation
   •  36-3045C Computer Animation:3-DS Max
   •  36-3060J Indie Game Sprint
   •  36-3080 Motion Capture I
   •  36-3081 Motion Capture II
   •  36-3082 Environmental Design & Modeling
   •  36-3086 Character Design & Modeling 1
   •  36-3089 Advanced Character & Environmental Design
   •  36-3110 Interface Design II
   •  36-3118 Professional Blogging
   •  36-3150 Experience Design
   •  36-3200 Graphics Application Programming
   •  36-3210 Game AI Programming
   •  36-3270 Game Programming
   •  36-3302 Advanced 3D for Games
   •  36-3315 Shading and Surfacing for Games
   •  36-3350 3D Digital Sculpting
   •  36-3399 Independent Project: Interactive Arts and Media
   •  36-3400 Sound Design for Games II
   •  36-3444 Emergent Web Technologies
   •  36-3500 Game Programming II
   •  36-3510 Advanced Game Scripting and Environments
   •  36-3515 Information Architecture
   •  36-3520 Data Design
   •  36-3550 Game Development Process
   •  36-3580 Mobile Game Development and Distribution
   •  36-3583 Research Methods: An Interdisciplinary Approach
   •  36-3611 Application Design
   •  36-3630 Physical Computing II
   •  36-3640 Computer Vision
   •  36-3650 Studio Collaboration
   •  36-3650A Studio Collaboration
   •  36-3650B Studio Collaboration
   •  36-3660 Locomotion Systems for Game Engines
   •  36-3690 McCarthy Technologies Bootcamp
   •  36-3690J McCarthy Technologies Bootcamp
   •  36-3700 Object Oriented Programming II
   •  36-3720 Algorithms
   •  36-3750 Advanced 3D Digital Sculpting
   •  36-3798 Directed Study: Interactive Arts and Media
   •  36-3799 Internship: Interactive Arts and Media
   •  36-3800 Game Audio Studio
   •  36-3994 Indie Team Game Project
   •  36-3995 Indie Team Game Studio
 

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