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21-1040 Ceramics I This course introduces students to methods of forming and finishing clay into vessels, sculpture and tiles. Methods of hand building and modeling are demonstrated by the instructor and practiced by students. If appropriate, projects are fired. Finishing techniques such as glazing may be introduced. In addition to studio work, presentations, readings and discussions of traditional and contemporary applications for clay in design and fine art applications may be introduced. This course is appropriate for students from all majors.
3 Credits |
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21-1042 Jewelry and Objects I In this course, students are encouraged to create jewelry, objects and/or sculpture. Through a variety of class exercises, students are introduced to basic technical skills including fabrication, soldering, stone-setting, coloring, finishing and cold joining. Design planning is emphasized through critiques and class discussions, where the relationship between skilled craftsmanship, aesthetics and design concept is explored. This course is appropriate for students from all majors.
3 Credits |
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21-1310 Survey of Typography This course allows students to investigate the basic aspects of letterforms and typography through a variety of projects. Students are exposed to the historical background, technical and aesthetic issues, and communicative abilities of typography as individual forms and as text.
3 Credits COREQUISITES: 21 1320 21-1320 Design Lab
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21-1320 Design Lab This course covers digital typesetting, layout, and image editing techniques for graphic design, illustration, and advertising. Topics covered include digital document construction and layout, typography formatting and specification, digital image editing, and application.
3 Credits |
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21-1330 Information Design This course teaches students the basic principles and practice of information design. Students will investigate, design, and test visual processes; develop information systems; map data; graph paths; and create interactive displays.
3 Credits PREREQUISITES: 21-3340 Typography for Graphic Design
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21-1390 Special Issues in Design This course explores current issues, technical procedures, and design practices in workshops led by noted designers in thesis guest lecture/discussion/studio series.
1 Credits Repeatable |
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21-1491 Illustration: Drawing to Print This course integrates the fields of illustration and printmaking, with emphasis on technique, playfulness, and personal expression. Students will create drawings through a series of text and image exercises that will result in a finished print design. Basic techniques of linoleum relief carving and printing will be taught, and an edition of original prints will be produced by hand. With focus on traditional media and experimentation, the course will encourage exploration of personal vision within the field of illustration.
1 Credits Repeatable PREREQUISITES: 22-1920 Making 2 or 22-1925 Making for Transfers or 22-1210 Drawing for Non-Majors and 22-1220 2-D Design for Non-Majors and 22-1230 3-D Design for Non-Majors
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21-1590 Special Issues in Advertising This course involves visiting art directors, copywriters, and account executives examining a current trend in advertising strategies related to advertising design. Visiting instructors are working professionals from Chicago advertising agencies.
1 Credits Repeatable |
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21-1801 Contemporary Practice: InArch This foundation level course will introduce students to contemporary professional practice in the field of Interior Architecture. Participants will be provided an opportunity to gain an understanding of the role of the interior designer and the scope of the profession. Lectures focusing on contemporary case studies, discussions and small exercises allow the student to explore the profession before committing to the intensive post-foundation curriculum.
1 Credits Repeatable |
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21-1811 Architectural Draft & Detailing This course provides exposure to the vocabulary, drawing conventions, and principles of interior construction. Lectures, slides, and examples of construction drawings expose students to simple structural systems, building and finishing materials, simple cabinetry, and other construction issues. Students will draft and detail a simple set of construction drawings.
3 Credits |
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21-1813 AutoCad Fundamentals This course provides framework for students to develop computer drafting expertise. The course covers basic commands, and students are exposed to the elements needed to produce a partial set of schematic plans, elevations, and drawings of existing conditions.
3 Credits PREREQUISITES: 21-1811 Architectural Draft & Detailing
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21-1814 Manual Drafting This interdisciplinary foundation level course will provide an introduction to the process of hand drafting for designers. Students will begin with the review of proper use of drafting equipment, acquiring the skills necessary for producing scaled, legible drawings. Basic measured plans, elevations and sections will be produced. Isometric and axonometric drawing techniques will be introduced.
1 Credits |
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21-1819 Sources and Materials This course introduces students to a variety of products, materials and suppliers pertinent to the design of the interior environment. Through lectures, presentations, and trips to local manufacturers, showrooms and suppliers, students will be exposed to resources and industry affiliates with whom practicing interior architects consult to source and select appropriate materials and systems for spatial solutions.
3 Credits PREREQUISITES: 22-1920 Making 2 or 22-1925 Making for Transfers CONCURRENT: 21-2801 Design Studio II
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21-1840 Digital Media for InArch I In this course students will be introduced to the basics of Interior Architecture digital workflow by investigating the use of applications utilized for design, visualization, and presentation. Students will be provided the opportunity to understand the basic features, limitations, and considerations associated with software used in contemporary practice. By the end of the course, the student should have a basic understanding of software used in contemporary practice. Beginning digital skills such as file management, scanning, and printing will be covered.
3 Credits |
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21-2043 Jewelry and Objects II This course encourages personal expression through the creation of wearable art, jewelry, objects, and/or sculpture. Building on the skills taught in Jewelry and Objects I, students are introduced to a variety of techniques including etching, enameling, and forming. Non-traditional materials are also explored. Critiques and class discussions are an important component. Skilled craftsmanship and an understanding of how design concepts and aesthetics may be reflected in material and fabrication choices are discussed.
3 Credits Repeatable PREREQUISITES: 21-1042 Jewelry and Objects I
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21-2330 Graphic Design I: Form and Structure As the basis for creating well-structured design outcomes, students in this course are provided opportunities to learn the basics of creating graphic design using the principles of form and structure. This course explores how graphic content informs the structure of visual compositions and client based outcomes. Students will create basic logos using hand skills and examine how those logos can be applied to entire branding systems. Instruction will engage students in developing conceptual thinking and problem-solving skills; observational and presentation skill; and knowledge of basic typography and color theory. Students will start with a graphic problem and produce appropriate solutions that will take the form of 2-D, 3-D, and screen-based design.
3 Credits PREREQUISITES: 22-1220 2-D Design for Non-Majors or 22-1920 Making 2 or 22-1925 Making for Transfers COREQUISITES: 21-1310 Survey of Typography and 21-1320 Design Lab
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21-2331 Graphic Design for Photography Majors This course introduces graphic design principles and processes to Photography majors. Students will explore the creative thinking, problem-solving, and articulation of visual concepts and ideas as applied in graphic design. Projects and class lectures will explore design technique and organization, typography use and principles, page organization and structure, image making and editing, current equipment, and computer systems and softwares used in the design field.
3 Credits PREREQUISITES: 22-1220 2-D Design for Non-Majors or 22-1910 Making 1
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21-2375 Website Design I This course covers website design topics, including hypertext, graphic style information, graphic file formats, digital imaging, and basic computer-user interface issues. Course assignments include design and execution of HTML documents and graphics.
3 Credits Requirements 30 Completed credit hour |
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21-2400 Illustration History & Practice This course covers and analyzes the origins of contemporary illustration. The course examines, from a historical perspective, illustrators, illustration trends, styles, and techniques from print to animated motion pictures. Significant illustrators and illustrations are featured throughout the semester. Course objectives are to gain a better appreciation of illustration and its origins, as well as learning to analyze how illustration has reflected and influenced our society and culture today.
3 Credits |
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21-2410 Figure Drawing and Color In this course students create a series of expressive figure drawings through an exploration of projects, media and materials, and process documentation. Contemporary and historical approaches within figurative art and color will be presented and discussed. Utilizing a variety of textures and surfaces, collage and other media, students will be encouraged to seek connections between hand, eye, and mind, using the figure as subject and departure point. Emphasis is on expressive representations of gesture, movement, and form.
1 Credits Repeatable Requirements 30 Earned Credit Hours |
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21-2414 Figure Drawing In this course students are provided the opportunity through direct observation of the human form to learn skills in representing the human form using a variety of materials, by concentrating on proportion, light, shape, and movement. Slide discussions of master figure drawings set examples and standards.
3 Credits Repeatable PREREQUISITES: 22-1210 Drawing for Non-Majors or 22-1920 Making 2 or 22-1925 Making for Transfers
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21-2415 Illustration Studio This course covers the fundamental process of illustration from conceptual development to application of traditional and digital media for books, magazines, journals, posters, and storyboards. The objectives of the course are to develop, from a historical perspective, the fundamental understanding of illustration as a form of visual expression. and to learn the basic principles of illustration as a form of communication.
3 Credits CONCURRENT: 21-2400 Illustration History & Practice
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21-2430 Illustration: Experimental Techniques In this course, students will create a series of innovative illustrations through the hands-on exploration of unusual materials and techniques, documenting their process in a journal. Contemporary and historical experimental approaches within the field of illustration will be presented and discussed. By engaging with a variety of textures and surfaces, print applications, collage and other media, students will be encouraged to seek deeper connections between seeing, thinking, and making as they compose their illustrations.
1 Credits Repeatable |
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21-2510 Advertising Art Direction: Introduction This course provides a survey of advertising principles from conception through production and places emphasis on creating an advertising idea for a product. Students learn how to develop and present their ideas from thumbnail to finish.
3 Credits COREQUISITES: 21-1310 Survey of Typography and 21-1320 Design Lab
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21-2611 Integrated Design Studio In this sophomore level course, students will work collaboratively in an integrated studio environment. The community-based projects within this course will solve problems within the context of several disciplines such as sociology, cultural anthropology, graphic design, product design and the design of the built environment. The class format will consist of working on problems related to a semester long theme. The activities will necessitate research, mapping, and ideation, culminating in design solutions.
3 Credits COREQUISITES: 21-2612 Intro to Visual Design Studies
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21-2612 Intro to Visual Design Studies In this course, second-year Design students will be exposed to studio practices in Advertising Art Direction, Graphic Design and Illustration, and the interconnected relationship of these fields. Common practices in these fields will be explored, as will practices specific to each field. Assignments will emphasize the skills, methodologies, and processes necessary for successful practice in Advertising Art Direction, Graphic Design, and Illustration. Successful completion of this course will be required for the BFA Review.
3 Credits COREQUISITES: 21-1310 Survey of Typography and 21-1320 Design Lab
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21-2735 Technical Illustration This course introduces students to a variety of technical strategies for developing, refining, and presenting concepts in a variety of contexts: from still images to storyboards, and animations. Students will work on a set of common projects as well as projects specific to their disciplines. Central to this course is an understanding of color and light, information-rich graphics, and sequential storytelling. Industry standard software will be used throughout the course.
3 Credits PREREQUISITES: 22-1701 Product Design: Drawing I or 22-1920 Making 2 or 22-1925 Making for Transfers or 22-1210 Drawing for Non-Majors
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21-2740 Toy Design Toy design spans an array from traditional toys made of wood, metal, or stuffed fabric to board games and digital toys. This studio course focuses on the conceptualization of toys through sketch ideation and rendering as well as ‘works-like’ prototypes. Students brainstorm around existing product categories, emerging new technologies, board game dynamics, or adapting mechanical movements. Emphasis is placed on ‘pitching ideas’ versus creating finished working prototypes. Course assignments cover various toy markets from educational to plush toys to action toys and novelty products. This course is intended to introduce students to designing for the industry while focusing on traditional skills of product design.
3 Credits PREREQUISITES: 22-1920 Making 2 or 22-1925 Making for Transfers or 22-1210 Drawing for Non-Majors and 22-1220 2-D Design for Non-Majors and 22-1230 3-D Design for Non-Majors or 22-1701 Product Design: Drawing I and 22-1220 2-D Design for Non-Majors and 22-1230 3-D Design for Non-Majors
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21-2745 Exhibition Design Exhibition design is a multi-disciplinary process that requires teams of designers to address spatial, physical, and environmental graphic issues pertaining to a range of exhibition spaces. This studio course exposes students to a range of theoretical and practical issues surrounding the design of exhibition spaces. The course introduces projects such as designing an exhibition for a science museum or designing a trade-show booth. Students work with both speculative design briefs as well as real-world client briefs and develop everything from the user experience scripts to the floor plans, fixtures, physical models, and environmental graphics. This course is designed to be interdisciplinary and to include graphic design and interior architecture students.
3 Credits PREREQUISITES: 22-1920 Making 2 or 22-1925 Making for Transfers or 22-1210 Drawing for Non-Majors and 22-1220 2-D Design for Non-Majors and 22-1230 3-D Design for Non-Majors or 22-1701 Product Design: Drawing I and 22-1220 2-D Design for Non-Majors and 22-1230 3-D Design for Non-Majors
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21-2801 Design Studio II This course exposes students to the methodology of the design process through problem definition, acknowledgment of problematic constraints, presentation of verbal and graphic solutions, and final critique. This design studio focuses on space planning, development of spatial solutions, and selection of furnishings and finishes. Field trips and guest lecturers may be featured.
3 Credits PREREQUISITES: 22-1920 Making 2 or 22-1925 Making for Transfers
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21-2805 Design History: Spaces + Objects In this course, students will refine their skills of seeing, discussing, and analyzing the built environment and objects inhabiting it. Students will be exposed to the major movements and periods in interior architecture and design, furniture, and the decorative arts. In addition, students will explore a wide range of cultural, political, technological and physical / material influences affecting historical changes in design of the built environment. Contemporary environments will be featured as well.
3 Credits PREREQUISITES: 22-1105 Introduction to Visual Culture
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21-2806 Human Dimension in InArch In this course, students will be introduced to social, behavioral, cultural and technological perspectives of the built environment to support human-centered design decisions. Through lectures, discussion and research projects, students are provided the opportunity to explore the basics of anthropometrics, ergonomics, human behavior, universal design principles and psychological and social influences of design. Students will be presented with opportunities to put this knowledge into practice in studio classes.
1 Credits PREREQUISITES: 21-1801 Contemporary Practice: InArch
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21-2810 Lighting for InArch In this course, students explore the use of lighting as a design element in the interior environment. Basic principles of lighting design will be introduced through lecture, discussion, demos and exercises. Students will be provided an opportunity to familiarize themselves with day lighting, basic electronic and electrical circuit design, lamp specification, electrical distribution systems, use and control of light. Students will be presented with opportunities to put this knowledge into practice in studio classes.
1 Credits PREREQUISITES: 21-1801 Contemporary Practice: InArch
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21-2811 Textiles for InArch In this course students will be introduced to the construction, use, application and design standards specific to textiles used in the interior environments. The course highlights awareness of fibers, material properties, performance criteria, to provide students with a knowledge base from which to make informed design choices. The course will expose students to a variety of sources and an expanded visual library of studies. Students will be presented with opportunities to put this knowledge into practice in studio classes.
1 Credits PREREQUISITES: 21-1801 Contemporary Practice: InArch
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21-2815 Building Codes for InArch In this course, students will be introduced to regulations, codes, and guidelines pertinent to design activities within the interior environment, in order to protect public health, life safety, and general user welfare. Participants will be provided an opportunity to gain a basic understanding of life-safety, sustainability, and industry-specific regulations. Review of various municipality’s codes, LEED Certification, the American’s with Disabilities Act, and Universal Design will be included. Students will have opportunities to put this knowledge into practice in studio classes.
1 Credits PREREQUISITES: 21-2890 InArch: Introductory Studio
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21-2840 Digital Media for InArch II In this course, students will further investigate the use of applications introduced in 21-1840 Digital Media for InArch I . Students will be provided the opportunity to understand the advanced use of software applications in the interior architecture workflow. By the end of the course, the student should have an advanced level of understanding of software used in contemporary practice. Students will be provided further opportunities to explore the relationship to digital output.
3 Credits Repeatable PREREQUISITES: 21-1840 Digital Media for InArch I
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21-2841 Digital Media for InArch III In this course, students will further investigate the use of applications introduced in 21-2840 Digital Media for InArch II . Students will be provided the opportunity to understand the advanced use of software applications in the interior architecture workflow. By the end of the course, the student should have an advanced level of understanding of software used in contemporary practice. Students will be provided further opportunities to explore the relationship to digital output.
3 Credits Repeatable PREREQUISITES: 21-2840 Digital Media for InArch II
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21-2850 Construction Documents I In this intermediate level course, students will be introduced to the practice of construction documentation. Students will be provided an opportunity to develop their knowledge of the intention, the content, and the accepted graphic language and practices of documenting design intent. Students will have the opportunity to gain basic experience in producing a partial set of Contract Documents, including specifications and construction drawings.
2 Credits PREREQUISITES: 21-1814 Manual Drafting COREQUISITES: 21-2890 InArch: Introductory Studio
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21-2890 InArch: Introductory Studio This required fundamental level design studio introduces students to human-centered design of spaces. Basic design principles, tools of space creation and idea delivery techniques used in contemporary interior architecture will be introduced and applied. Through a series of small projects of increasing complexity, utilizing and building upon the skills developed in the Foundation courses, students will be introduced to the complex requirements of the discipline, including the theoretical and the practical aspects of creating spaces.
3 Credits PREREQUISITES: 21-1814 Manual Drafting and 21-1840 Digital Media for InArch I and 21-2801 Design Studio II COREQUISITES: 21-2806 Human Dimension in InArch
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21-2901 Special Topics in Design: This course offers rotating topics within design practices that explore interdisciplinarity. Each course introduces material concentrating on new or experimental approaches and issues relative to art and design and broader fields of stud
3 Credits Repeatable Requirements Department Chairperson |
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21-2901LDM Special Topics in Art and Design Practice: Florence, Italy This course offers rotating topics within art and design practices that explore interdisciplinarity. Each course introduces material concentrating on new or experimental approaches and issues relative to art and design and broader fields of study. The LDM (Lorenzo de Medici School) provides a geographically located experience situating specific themes and topics in Florence, Italy, for a summer abroad experience.
3 Credits GA
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21-2936 Moldmaking and Casting This course introduces students to materials and processes of moldmaking and casting for objects, sculpture and design. Students are encouraged to experiment with various materials and explore their unique properties and applications in the production of multiples.
3 Credits Repeatable PREREQUISITES: 22-1920 Making 2 or 22-1925 Making for Transfers or 22-1230 3-D Design for Non-Majors
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21-2941 Ceramics II This course continues the exploration of ceramic material as a vehicle for contemporary art and design practice. Multiple processes and methods for working with clay will be considered and discussed. Historical and contemporary models may be referenced, while considering what terms such as craft and utility can mean. Based on material covered in the class and previous experience, students may choose to respond to assignment prompts and/or to create their own work based on self-identified parameters.
3 Credits PREREQUISITES: 21-1040 Ceramics I
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21-2944 Furniture Design Furniture design incorporates a complex mix of aesthetics, ergonomics, and manufacturability. This course explores a range of furniture types, both custom and mass-produced. Coursework covers the conceptualization process from researching design problems and opportunities to developing scaled models and creating documentation in the form of dimensioned drawings. Students are introduced to technical issues such as furniture standards, construction techniques and manufacturing processes in the furniture industry. Problem solving in relationship to changing lifestyles and work environments may be investigated.
3 Credits PREREQUISITES: 22-1920 Making 2 or 22-1925 Making for Transfers or 22-1230 3-D Design for Non-Majors
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21-2946 Furniture Construction This course focuses on the craft of one-of-a-kind and small batch / limited edition object making. Primarily concentrating on wood constructive techniques (solid and veneer), students are provided the opportunity to design and fabricate a piece of their choosing and may incorporate additional/alternative materials. Instruction includes hand and power tools and covers skills from conceptualization to finishing. Information covered can be applied to all design and art disciplines.
3 Credits PREREQUISITES: 22-1920 Making 2 or 22-1925 Making for Transfers or 22-1230 3-D Design for Non-Majors
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21-2961 Metal Fabrication This course introduces technical skills and processes for metal fabrication in contemporary art and design practice. Metalworking skills will be applied to the creation of objects and prototypes with emphasis on innovation and experimentation. Materials other than metal may be introduced.
3 Credits PREREQUISITES: 22-1920 Making 2 or 22-1925 Making for Transfers or 22-1230 3-D Design for Non-Majors
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21-3340 Typography for Graphic Design This course examines the historical, aesthetic, and cultural development of typographic forms from their beginnings in 1455 to 1900. Projects involve the examination of historical styles and theories of type design and typographic layouts, and their influence on modern and contemporary typography.
3 Credits PREREQUISITES: 21-2612 Intro to Visual Design Studies or 21-2330 Graphic Design I: Form and Structure
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21-3345 Publication Design This course examines editorial operations, production procedures, and the roles of the art director and designer to familiarize students with theoretical and practical concerns of magazine and trade publication design and internet publishing. The course content emphasizes the identity of current publications as a result of design format and grid structure.
3 Credits PREREQUISITES: 21-3340 Typography for Graphic Design and 21-3350 Graphic Design II:Semiotics and Form
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21-3347 Book Design This course begins with a brief history of bookmaking, publication presses, and critique of book classifications. Students focus on the relationship of content to layout and book cover design by examining the unifying elements of type, photos, illustrations, and other graphic devices. Students produce a small book.
3 Credits PREREQUISITES: 21-1320 Design Lab
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21-3350 Graphic Design II:Semiotics and Form Graphic design as a discipline is highly focused on creating graphic language. This language helps to organize information and to tell a brand story through consistent use of symbols. In this course, concepts will be synthesized into graphic form by use of symbology and typography as the major components in developing a graphic language as essential to brand building. Students will explore basic concepts of symbology as it pertains to basic graphic structure and universal communication. Outcomes will include 2-D and 3-D design solutions.
3 Credits PREREQUISITES: 21-2612 Intro to Visual Design Studies or 21-2330 Graphic Design I: Form and Structure
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21-3355 Branding Identity This course provides students with an understanding of methodologies and strategies used for building and maintaining brands and their identity within a contemporary corporate environment. Visual systems are explored to develop culturally relevant messages and images, thus building sustainable brand recognition. Projects focus on how organizations use visual communications to express their core values and impact consumer perceptions of their brand.
3 Credits PREREQUISITES: 21-3350 Graphic Design II:Semiotics and Form
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21-3358 Graphic Design III: Visual Identity and Narrative Building on Graphic Design I and II, students are provided the opportunity to understand methodologies and strategies used for building and maintaining narrative-based visual identities (branding). Students will employ advanced use of typographic skills; explore the development of culturally relevant messages and images, thus building longevity and viability in brand recognition. Corporate client projects focus on use of graphic design to express core values and impact consumer perceptions of the brand. Outcomes may include graphics and complete branding systems.
3 Credits PREREQUISITES: 21-3350 Graphic Design II:Semiotics and Form
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21-3360 Packaging Design This course explores materials, surface graphics, marketing, and production problems as the refinement and integration of many design principles.
3 Credits PREREQUISITES: 21-3340 Typography for Graphic Design
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21-3370 Experimental Typography This course studies 20th century design philosophies and their influence on typography and typographic design. Projects allow students to experiment with type from a variety of approaches and examine its possibilities as expressive form in relation to syntax and visual communication.
3 Credits PREREQUISITES: 21-3340 Typography for Graphic Design
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21-3372 Graphic Design IV: Narrative and Research Studio In this course students will use inquiry-based methods to find meaning and create narrative-based outcomes. Students are provided the opportunity to understand the importance of design research and information organization. Research phase includes: Data collection and analysis from various relevant sources. Once students complete the research phase, they will create narratives that lead to unique client-specific design solutions. This highly intensive course employs advanced use of typography to create information graphics, packaging design and interactive/screen-based outcomes.
3 Credits PREREQUISITES: 21-3358 Graphic Design III: Visual Identity and Narrative
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21-3376 Website Design II This course covers advanced topics in website design, covering human-computer interface design, multimedia use in internet and intranet publications, and network systems design and functions. Course assignments include design and execution of HTML documents, graphics, and other media objects.
3 Credits PREREQUISITES: 21-2375 Website Design I
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21-3378 Design Lab II This course covers advanced desktop publishing techniques, illustrative techniques, and imaging possibilities on the Macintosh computer. The software applications covered include Adobe Photoshop, Illustrator, and InDesign. This course is designed for advanced-level students with a direction in graphic design or advertising art.
3 Credits PREREQUISITES: 21-1320 Design Lab
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21-3380 Graphic Design V: Branded Environments Branded environments are the most advanced form of graphic design as it pertains to all aspects of a complete branded experience. This advanced course encourages investigation and implementation of environmental graphics which impact spatial solutions, starting with narrative creation. In this course students will be given the opportunity to create branding solutions that will become environmental graphics. Students in this course will become familiar with different materials for printing and applying large-scale graphic solutions.
3 Credits PREREQUISITES: 21-3372 Graphic Design IV: Narrative and Research Studio
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21-3381 Intro to Web Content Management This course covers advanced topics in website design for students in design and art fields. Studies include the creation and implementation of design templates to allow end user control over HTML-based content, files, documents in popular open source, industry standard content management systems. Course assignments include the merger of front end web technologies such as HTML/CSS and back end technologies including PHP/MySQL.
3 Credits PREREQUISITES: 21-3376 Website Design II
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21-3385 Professional Portfolio Development This course assists senior students, majoring in Graphic Design or Advertising Art Direction, in preparing to enter the job market and emphasizes assembling a portfolio, writing and designing a resume, and interviewing techniques. Where to look for a job, salary ranges, and alternative means of employment are also discussed.
3 Credits Requirements 90 Enrolled Hours in either Advertising Art Direction or Graphic Design |
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21-3420 BFA Review in Illustration This one-credit workshop course prepares Illustration students for a formal review of their work after the first year of study at Columbia College Chicago or, in the case of transfer students, in their first or second semester. Students will apply basic documentation and presentation skills in the preparation of a digital portfolio composed of work in multiple media. A faculty panel will review each portfolio and provide critical response and feedback on individual works and the portfolio as a whole. This review will serve as an advising instrument to guide students in consequent curricular choices.
1 Credits PREREQUISITES: 22-1210 Drawing for Non-Majors or 22-1920 Making 2 or 22-1925 Making for Transfers COREQUISITES: 21-2420 Applied Drawing
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21-3424 Drawing the Graphic Novel This course provides students with a means for creative self-discovery and the exploration of complex ideas. Students record their observations, experiences, and memories in a sketchbook and translate this material into various graphic narratives of varying lengths. The class explores the rhythms of storytelling and formal elements of comics. Students learn to compose comic pages using iconic visual language, while experimenting with a variety of tools, media, and approaches.
3 Credits PREREQUISITES: 22-2211 Drawing Studio or 21-2414 Figure Drawing or 21-2420 Applied Drawing or 26-2025 Drawing for Animation I
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21-3432 Children’s Book Illustration Students gain an historical appreciation for the art by studying 19th-21st centuries’ children’s book illustrators and their techniques, sources of inspiration, and influences. Students experiment and develop individual graphic and illustrative styles with emphasis on practical application of children’s book illustration for publishing.
3 Credits PREREQUISITES: 22-2211 Drawing Studio or 21-2414 Figure Drawing or 21-2420 Applied Drawing or 26-2025 Drawing for Animation I
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21-3435 Cartooning This course introduces different aspects and basic techniques of cartoon drawing, emphasizing clear, efficient visual storytelling, the art of composition, and establishing character and environment. Instruction includes the historical study of various types of cartoons (both from print and animation). Styles of cartoons, thematic types, narrative structures, and construction of cartoon characters are analyzed and explored.
3 Credits PREREQUISITES: 22-2211 Drawing Studio or 21-2414 Figure Drawing or 21-2420 Applied Drawing or 26-2025 Drawing for Animation I
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21-3448 Illustration Portfolio This course assists senior students majoring in illustration in utilizing typography and hand-drawn letterforms in two ways: as a form of illustration, by creating and editing typographic forms into visual images to communicate a message or express ideas, and in the design and assembly of their professional portfolio. The course also covers writing and designing a resume, job searching, interviewing techniques, salary ranges, and alternative means of employment.
3 Credits COREQUISITES: 21-3485 Illustration for Film and Animation
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21-3460 Digital Illustration This course helps students begin to master digital painting, drawing, and image processing techniques to extend and augment their skills and techniques with traditional media and methods. Students work with the latest painting and drawing software that digitally mimics traditional tools such as watercolor, oil paint, airbrush, and charcoal. Students also explore methods such as brush effects, compositing, masking, and collage as a resource for initiating, developing, and refining illustration concepts.
3 Credits PREREQUISITES: 21-1310 Survey of Typography and 21-1320 Design Lab and 21-2400 Illustration History & Practice and 21-2415 Illustration Studio
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21-3465 Illustration: Sequence This course helps students learn to develop images sequentially for creative application in print, television, film, animation, and Web site design. Students conceive or interpret a concept, then develop that concept into a final time-based presentation through research, thumbnail sketches, and renderings. Students continue to refine and develop their illustration skills while beginning to understand and master sequential presentation methods.
3 Credits PREREQUISITES: 21-3430 Figure Illustration and 21-3460 Digital Illustration
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21-3475 History of Political and Social Illustration This course explores the history of illustration as a reflection of, comment upon, response to, and protest against society, politics and culture. Through a combination of lectures, journaling, quizzes, and research projects, students will refine their skills of seeing, analyzing, discussing, and writing about illustration. Structured primarily by theme, the lectures trace the boundaries of the illustration medium while providing chronological context.
3 Credits |
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21-3482 Editorial Illustration This course combines analysis and personal expression to convey ideas from social and political commentary into a visual representation. Content includes traditional and non-traditional methods and materials. Students apply previously learned skills and techniques to solve visual problems in a professional environment.
3 Credits PREREQUISITES: 21-3430 Figure Illustration and 21-3460 Digital Illustration
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21-3485 Illustration for Film and Animation This course applies the advanced principles of illustration to create conceptual art as a visual guide for the production of live-action films or animation. Students learn to analyze and research various genres of film and animation from a historical perspective and to use that knowledge to develop character and concept illustrations inspired by a motion picture script.
3 Credits PREREQUISITES: 21-3447 Illustration: Motion and 21-3465 Illustration: Sequence Requirements 3.0 GPA required |
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21-3500 Art Director/Commercial Photographer This course is designed to simulate the real-world collaboration of art directors and photographers common within the advertising industry. Creative teams will be established consisting of one art director and one studio photography student. The class is team taught by art directors and copywriters with practical collaborative experience in the field.
3 Credits |
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21-3525 Art Director/Copywriter Team This course teams up writers and designers to work on advertising projects in a collaborative setting. Students develop concepts together, then write and design advertisements and promotional materials for highly targeted audiences. The class is team taught by Advertising Art Direction and Copywriting professors.
3 Credits |
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21-3540 Creative Strategies in Art Direction I This course allows students to work with marketing information as the basis for campaign visuals. The course explores the comprehensive responsibilities of the art director, from concept to solution particularly as advertising represents the marketing voice for clients.
3 Credits PREREQUISITES: 21-2520 Advertising Design
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21-3542 Creative Strategies in Art Direction II In this course, students work with marketing information as the basis for campaign visuals. The course explores the comprehensive responsibilities of the art director, from concept to solution particularly as advertising represents the marketing voice for clients. Particular focus is given to the function of advertising in the total marketing plan. Research is critical to the course as is the evaluation of the problem’s solution.
3 Credits PREREQUISITES: 21-3540 Creative Strategies in Art Direction I
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21-3550 Advertising Communication This course teaches students to apply basic communication theories to solve concrete advertising problems. Instruction emphasizes perceptual, psychological, and business determinants of advertising in print, television and new media.
3 Credits PREREQUISITES: 21-3540 Creative Strategies in Art Direction I
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21-3584 Management for Designers This course teaches students to function effectively in real world design management situations. The course presents students with a practical overview of the business of design management situations and the business of design, for example, how to start a business, how to bill, and how to prepare proposal and contracts. The course also covers how to network and solicit clients, deal with printers/photographers, prepare a resume and gain insight into copyright law.
3 Credits Requirements 75 Completed Hours |
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21-3700 Product Design IV: Design Research Design research involves a range of tasks (interviews, observations, data collection) around a problem, opportunity, or existing product category. This research shapes the overall design process. This course introduces students to theoretical and practical issues of design research and exposes them to different research methods through readings and case studies applied to one or more in-class design projects. Methods include ethnographic observation, one-on-one interviews, and the creation of personas and scenario models. Students apply research to the development of physical prototypes, interactive apps, or services. Course may include field trips to local design firms specializing in research.
3 Credits |
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21-3710 Product Design V: Client Project Introducing students to real-world clients and design problems provides an excellent opportunity to work beyond the confines of the classroom. This course focuses on that dynamic through a client-defined collaboration with a local company or entrepreneur. The studio leads students through a full product development cycle including research, conceptualization, design development, prototyping, and testing. Students apply research methods from previous coursework to develop a new product or service resulting in a working prototype or system that can be tested and further refined. This course relies on selected readings and case studies as well as direct engagement with the client.
3 Credits PREREQUISITES: 21-3700 Product Design IV: Design Research
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21-3720 Manufacturing for Product Design Understanding standard manufacturing methods for the most common materials (e.g., plastics, metals, ceramics, wood) as well as the larger global impacting manufacturing is an essential competency for a product designer. This course serves as an overview of such processes. Over the course of the semester, students visit local manufacturers to observe firsthand methods and processes involved in mass production, which may include such processes as injection molding, blow molding, metal stamping and forming, production slip casting, etc. Assignments relating to the various methods are assigned as studio-based projects to reinforce the learning.
3 Credits |
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21-3741 Product Design Thesis II The product development process begins with research and ends in a testable prototype of a new product, service, or system to be prepared for final production. Exposing students to this full cycle creates an opportunity to simulate conditions students will encounter in the field. Using the research document and the insights gathered in Product Design Thesis I, the student works independently or in small groups to develop solutions within their defined areas of interest. While the final outcome is very rarely a fully realized product ready for market, students are required to conceptualize, prototype, model (CAD), test (validate), and refine concepts before creating their final documentation and presentation of the entire process and proposed solution(s).
3 Credits COREQUISITES: 21-3740 Product Design Thesis I
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21-3750 Product Design Professional Business Practices An understanding of professional opportunities for product designers provides critical information for making career decisions. This course introduces students to three primary work contexts: the consultancy, the corporate design office, and the freelance opportunity. Students visit design offices and studios, both large and small, and often have the opportunity to do mock-interviews or present portfolios to a range of design managers and principals. Students work on project briefs related to the types of projects they might find in each of the design contexts to add to their portfolios. The course also explores practical issues, such as invoices, billing, interviewing, and networking.
3 Credits |
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21-3801 Construction Methods for InArch In this course, students will be introduced to the basic principles of detailing as it pertains to commercial interiors. Students will be exposed to various typical interior construction assemblies with a special emphasis on millwork. Students will be presented with opportunities to put this knowledge into practice by fabricating typical assemblies, and in studio classes.
3 Credits PREREQUISITES: 21-2850 Construction Documents I
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21-3803 Design Studio III: Code Compliance This course exposes students to the methodology of the design process through problematic constraints, presentation of verbal and graphic solutions, and final critique. This design studio focuses on commercial space planning, safety constraints, building code, and the Americans with Disabilities Act (ADA). Field trips and visiting lectures may be featured.
3 Credits PREREQUISITES: 21-2801 Design Studio II
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21-3804 Design Studio IV: Adaptive Reuse This course exposes students to the methodology of the design process through problem definition, acknowledgment of problematic constraints, presentation of verbal and graphic solutions, and final critique. This design studio explores issues including historical context, adaptive reuse, or preservation/restoration projects. Field trips and visiting lecturers may be featured.
3 Credits PREREQUISITES: 21-3803 Design Studio III: Code Compliance
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21-3805 Design Studio V: Global Issues This course exposes students to the methodology of the design process through problem definition, acknowledgment of problematic constraints, presentation of verbal and graphic solutions, and final critique. This design studio explores commercial, corporate, or institutional design problems and socially conscious design that incorporates global issues within the context of specific problems. Field trips and visiting lecturers may be featured.
3 Credits PREREQUISITES: 21-3804 Design Studio IV: Adaptive Reuse
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21-3806 Senior Project A: Research and Programming This five-week course is structured to further develop students’ ability to critically assess and compile appropriate research materials and methods to the creation of their design program for senior project. Research is conducted using scholarly journals, photographs, sketches, on-site analysis, internet, and interviews if appropriate.
1 Credits PREREQUISITES: 21-3805 Design Studio V: Global Issues
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