Apr 25, 2024  
2017-2018 Catalog 
    
2017-2018 Catalog [ARCHIVED CATALOG]

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36-3302 Advanced 3D for Games


This course focuses on how to work between 3D applications and a game engines. Through this course, students will learn how to create high quality 3D assets and implement them into various game engines. Students will learn how to use basic scripting techniques for implementation and polish in engine. Students will work with engine specific visual effects and physics to create immersive and convincing environments using game engines.

3 Credits Repeatable
PREREQUISITES: 36-2360 2D Motion for Games  and 36-3350 3D Digital Sculpting  



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