Apr 20, 2024  
2017-2018 Catalog 
    
2017-2018 Catalog [ARCHIVED CATALOG]

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36-2515 Game Production


This course builds on the general game development principles presented in Intro to Game Development and allows students to gain experience with basic game production by making a simple 2D game using professional middleware production tools. Students pitch simple gain ideas and then divide into production teams to create the project. Multidisciplinary teams of game artists, designers, programmers and sound designers learn to work and create in a small team production environment using industry best practices. Students finish the course with a game prototype for their portfolio.

3 Credits
PREREQUISITES: 36-1400 Sound for Interaction  and 36-1500 Introduction to Game Development  or 36-1500 Introduction to Game Development  and 36-2510 Game Engine Scripting  or 36-1500 Introduction to Game Development  and 36-2510 Game Engine Scripting  and 36-2550 C++ Programming I  or 36-2370 3D Composition for Interactive Media  and 36-2350 2D Art for Games  and 36-1501 Introduction to Programming  
Requirements 30 Completed credit hour



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