Mar 28, 2024  
2018-2019 Catalog 
    
2018-2019 Catalog [ARCHIVED CATALOG]

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GAME 230 Game Production


This course builds on the general game development principles presented in Intro to Game Development and allows students to gain experience with basic game production by making a simple 2D game using professional middleware production tools. Students pitch simple gain ideas and then divide into production teams to create the project. Multidisciplinary teams of game artists, designers, programmers and sound designers learn to work and create in a small team production environment using industry best practices. Students finish the course with a game prototype for their portfolio.

Repeatable: N
Formerly 36-2515
Prerequisites GAME 140 Sound for Interaction  and GAME 110 Introduction to Game Development  or GAME 110 Introduction to Game Development  and GAME 225 Game Engine Scripting  or GAME 110 Introduction to Game Development  and GAME 225 Game Engine Scripting  and PROG 220 C++ Programming I  or GAME 201 3D Composition for Interactive Media  and GAME 205 2D Art for Games  and PROG 101 Introduction to Programming  
Requirements Sophomore Standing or Above (SO)
Minimum Credits 3 Maximum Credits 3



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