Apr 19, 2024  
2013-2014 Course Catalog 
    
2013-2014 Course Catalog [ARCHIVED CATALOG]

Courses


 

  

 
  
  • 22-1040 Ceramics for Non-Majors


    This course includes studio work, slide presentations, and discussions of traditional and contemporary use of clay that introduce students to various methods of forming and finishing work. Hand building, glazing, and firing are covered.

    3 Credits
  
  • 22-1042 Jewelry and Objects for Non-Majors


    This course introduces students to concepts and design practices to enable realization of objects using metals. Basic technical skills including fabrication, soldering, stone-setting, coloring, finishing, and cold joining will be introduced. Through a series of class projects, students will explore jewelry, objects, and sculpture.

    3 Credits
  
  • 22-1101 History of Art I: Stone Age to Gothic


    This course introduces the history of art until the end of the Middle Ages. Various periods, including the Stone Age, Egypt, the Ancient Near East, Greece, Rome, Early Christian, Byzantine, Early Medieval, Romanesque, and Gothic, will be studied in relationship to the Western art tradition. The art of Asia, the Americas, and Africa may also be surveyed. Students will gain an appreciation of the aesthetic values of these cultures and an understanding of the historical, socio-political, religious, and other contexts for the creation of art.

     

    This course is supported by Supplemental Instruction Peer Study Groups. Please check the website www.colum.edu/si for days and times.

    3 Credits
    HU

  
  • 22-1102 History of Art II: Renaissance to Modern


    This course introduces the history of art from the Renaissance to the Modern period. European art of the Renaissance, Baroque, Rococo, and Romantic eras will be studied, as will the artistic movements of the 19th and 20th centuries. The art of Africa, the Americas, and Asia during the same time period may also be surveyed. Students will gain an appreciation of the aesthetic values of these cultures and an understanding of the historical, socio-political, religious, and other contexts for the creation of art works. This is a continuation of History of Art I: Stone Age to Gothic, but can be taken independently.

    3 Credits
    HU
  
  • 22-1105 Introduction to Visual Culture


    In this course, students will refine their skills of seeing, discussing, and writing about visual culture. Structured according to methodologies for visual analysis rather than chronology or artistic style, the course introduces students to critical approaches that can be applied to a wide range of images, objects and spaces. Through assignments that emphasize writing, research and presentation skills, students will explore a broad range of perspectives on visual literacy.

    3 Credits
  
  • 22-1120 Art in Chicago Now


    This course surveys contemporary art in Chicago. This will be facilitated through field trips to major museums, galleries, and artist studios, and by lectures by visiting artists and critics. Familiarity with current discourse through art publications will be stressed. A historical context will be developed through slide lectures about the recent history of Chicago art. The art market or business of art will also be discussed. Much of the class time will be conducted outside the College.

    3 Credits
  
  • 22-1131 History of Architecture I


    This course uses the study of architecture to reveal human thought and aspirations and begins by examining ancient Egyptian architecture continuing through the Renaissance, Baroque, Rococo, and Neoclassical periods. Focus is on Western architectural forms. Through the context of examining architecture, instruction touches on interiors, decorative arts, and furniture.

    3 Credits
    Requisites PREREQUISITES: 22-1102 History of Art II: Renaissance to Modern 
  
  • 22-1132 History of Architecture II


    This course uses the study of architecture and building techniques to reveal human thought and aspirations by focusing primarily on Western cultures. Through the context of architecture, the disciplines of interior design and the decorative arts are also touched upon. Covered time period spans from the precursors of modern architecture to the 21st century architecture of today.

    3 Credits
    Requisites PREREQUISITES: 22-1131 History of Architecture I 
  
  • 22-1140 Architecture in Chicago Now


    3 Credits
  
  • 22-1210 Drawing I


    This course teaches students how to represent accurately and proportionately objects, planes, and volumes by developing hand-to-eye coordination with line and tone, wet and dry media. Basics of perspective are covered in various exercises augmented by critiques, slide lectures, and discussions.

    3 Credits
  
  • 22-1220 Fundamentals of 2-D Design


    This course teaches students to organize visual images by acquiring understanding of visual elements, line, shape, tone, texture, and volume. Students examine and apply design principles such as repetition, variety, and movement. Emphasis is on simple graphic skills. Required for all Art and Design majors; course is also useful for nonmajors.

    3 Credits
  
  • 22-1230 Fundamentals of 3-D Design


    This course focuses on use of basic design principles and elements in developing 3-D compositions. Students use modular theories and systems as well as intuitive responses to manipulate a variety of materials. Projects are designed to heighten students’ perceptions of forms in space. This course is required for all Art and Design majors.

    3 Credits
  
  • 22-1250 Scale Model Fabrication: Making Models of Interior and Exterior Spaces


    Workshop course introduces students to the skills necessary to create small-scale models for use in studio or gallery presentations, installations, proposed onsite sculpture, and more. It also is an important tool for visualizing scale, proportion, and the conception of projects. Course is intended primarily for those in the Fine Arts curriculum; however, it will benefit those in other concentrations as well. This two-day workshop will cover a few basics of professional model making for applications in both indoor and outdoor spaces.

    1 Credits
    Repeatable
    Requisites PREREQUISITES: 22-1230 Fundamentals of 3-D Design 
  
  • 22-1255 Display Structures for Your Work


    Workshop course will teach students necessary fabrication techniques and skills required to build pedestals, plinths, and shelving to display objects. This workshop focuses on display structures needed by Fine Art students, but will benefit other students as well.

    1 Credits
    Repeatable
    Requisites PREREQUISITES: 22-1230 Fundamentals of 3-D Design 
  
  • 22-1270 Jewelry Workshop


    Workshop course explores the qualities of enameling in which students combine techniques of jewelry and metalwork to add texture, color, and form. Techniques taught include Limoge, cloisonné, and grisaille. A fine arts background or previous jewelry course benefits students enrolled in this course.

    1 Credits
    Repeatable
  
  • 22-1271 Fine Art Workshop: Frame & Stretcher


    Workshop course teaches students how to build canvas stretchers and picture frames using the equipment in the Art and Design Department’s Wood Shop. Course goal is to enable students to become more self-sufficient in presenting their work (paintings, photographs, drawings, prints, etc.). Each student produces between five and 10 museum-quality canvas stretchers and picture frames. Students are also introduced to archival matting and mounting techniques.

    1 Credits
    Repeatable
    Requisites PREREQUISITES: 22-1230 Fundamentals of 3-D Design 
  
  • 22-1275 Digital Video Editing Workshop for Artists


    Three-day workshop course teaches Art and Design students the fundamentals of shooting and editing digital video. The workshop will be extremely useful not only for learning how to create original work in video format, but also for learning how to document work that does not transfer well to more static forms such as slides or photographs.

    1 Credits
    Repeatable
  
  • 22-1276 Workshop in Printmaking Techniques


    Two-day workshop course teaches established and innovative printmaking techniques as part of a rotating sequence of introductory workshops on methods and techniques. Each workshop presents a specific printmaking technique through demonstrations and studio practice. Students produce sample prints and are introduced to current literature and resources on the subject. The workshop facilitates independent use of the print studio and is taught by specialist instructors who hold expertise in the various printmaking media.

    1 Credits
    Repeatable
    Requisites PREREQUISITES: 22-1220 Fundamentals of 2-D Design  and 22-1210 Drawing I 
  
  • 22-1281 Workshop in Spatial, Object, and Sculptural Techniques


    Workshop course introduces students to materials, fabrication, and manipulation techniques for spatial, object, and sculptural designs and compositions. Each workshop presents techniques through demonstrations and projects to develop studio practice. Students produce test pieces, prototypes, and explore concepts and theory relative to specific methodologies shown in examples of contemporary practice. Workshops facilitate independent use of facilities available for small metals, plastics, plaster, wood, ceramics, soft materials, fibers, kinetics, assemblage, or 3-D modeling. Instructors have expertise in each particular media.

    1 Credits
    Repeatable
    Requisites COREQUISITES: 22-1230 Fundamentals of 3-D Design 
  
  • 22-1285 Anatomical Modeling


    This course focuses on developing a greater understanding of the human form, as well as building on principles of 3-D design and creating forms in space. Students work from live models and learn anatomy, clay modeling, mold making, and casting, as well as connecting drawing and conceptual, perceptive skills to sculpture.

    3 Credits
    Requisites PREREQUISITES: 22-1230 Fundamentals of 3-D Design 
  
  • 22-1310 Beginning Typography


    This course allows students to investigate the basic aspects of letterforms and typography through a variety of projects. Students are exposed to the historical background, technical and aesthetic issues, and communicative abilities of typography as individual forms and as text.

    3 Credits
    Requisites PREREQUISITES: 22-1210 Drawing I  and 22-1220 Fundamentals of 2-D Design  CONCURRENT: 22-1320 Design Lab 
  
  • 22-1320 Design Lab


    This course covers digital typesetting, layout, and image editing techniques for graphic design, illustration, and advertising. Topics covered include digital document construction and layout, typography formatting and specification, digital image editing, and application.

    3 Credits
    Requisites PREREQUISITES: 22-1210 Drawing I  and 22-1220 Fundamentals of 2-D Design  CONCURRENT: 22-1310 Beginning Typography 
  
  • 22-1330 Information Design


    This course teaches students the basic principles and practice of information design. Students will investigate, design, and test visual processes; develop information systems; map data; graph paths; and create interactive displays.

    3 Credits
  
  • 22-1390 Special Issues in Design


    This course explores current issues, technical procedures, and design practices in workshops led by noted designers in thesis guest lecture/discussion/studio series.

    1 Credits
    Repeatable
  
  • 22-1490 Special Issues in Illustration


    This course allows students to work with a visiting illustrator to solve a particular illustration problem. Students learn specific technical and creative problem-solving methods from a leading illustrator in Chicago.

    1 Credits
    Repeatable
  
  • 22-1590 Special Issues in Advertising


    This course involves visiting art directors, copywriters, and account executives examining a current trend in advertising strategies related to advertising design. Visiting instructors are working professionals in Chicago’s top advertising agencies.

    1 Credits
    Repeatable
  
  • 22-1700 Product Design I: Materials and Techniques


    This course is intended for all Product Design majors. Instruction focuses on general theories of design, including problem definition, articulation, and resolution. Students study methodologies and historical case studies that look at the development of successful products from the standpoint of markets, manufacturing, and cultural concerns. Through class projects, students explore issues of function, cognition, and aesthetics in context with the various product types. MAY BE TAKEN CONCURRENTLY: 22-1220 FUNDAMENTALS OF 2D DESIGN, 22-1210 DRAWING I

    3 Credits
    Requisites CONCURRENT: 22-1701 Product Design: Drawing I  COREQUISITES: 22-1701 Product Design: Drawing I 
  
  • 22-1701 Product Design: Drawing I


    This course focuses on systematic drawing systems as key communicators of design intent across a variety of contexts: designers, marketers, engineers, and independent clients. With each context comes a different type of drawing requirement. The course emphasized the following drawing systems: orthographic projection, paraline projection, and perspective with a focus on the connection between drawing, thinking, and innovating. Students will gain an understanding of the fundamental importance of sketching as a presentation and an ideation tool. Class content includes overviews of all drawing systems as well as techniques for rapid ideation, product documentation, rendering, and presentation.

    3 Credits
    Requisites CONCURRENT: 22-1700 Product Design I: Materials and Techniques 
  
  • 22-1705 Product Design II: Design Paradigms


    This course focuses on the idea of design paradigms (or models of existing solution types) within design and builds the students’ awareness of this critical methodology for solving problems by breaking the issues down to the most elemental nature. Through a series of lectures and small projects, students are exposed to the nature of paradigms and their flexible capabilities for multiple applications to various design problems.

    3 Credits
    Requisites PREREQUISITES: 22-1700 Product Design I: Materials and Techniques    COREQUISITES: 22-1230 Fundamentals of 3-D Design 
  
  • 22-1710 Introduction to CAD for Product Design


    This course focuses of fundamentals on 3-D parametric solid modeling. Students learn this industry-standard software through carefully paced tutorial exercises and hands-on development of different product types and geometry. Instruction provides an overview of sketching and manual drafting and historical development of computer-aided design.

    3 Credits
  
  • 22-1800 Interior Architecture/ Design Theory I


    This course introduces theoretical principles and nomenclature of architecture and interior architecture. Course examines historical, practical, and psychological influences through readings and special emphasis on basic elements of design (space, form, and order); aesthetics; and typology of space.

    3 Credits
    Requisites PREREQUISITES: 22-1810 Interior Architecture:Drawing I  and 22-1811 Architectural Draft and Detailing I 
  
  • 22-1810 Interior Architecture:Drawing I


    This course will stress the fundamentals of drawing and composition pertaining to Interior Design. Problems of how objects and spaces are depicted by line, volume, texture, shade, and shadow and utilize a variety of drawing methods, including perspective, freehand sketches, and surface modeling. These exercises, using a variety of media and materials, are augmented by critiques, lectures, and discussions.

    3 Credits
    Requisites CONCURRENT: 22-1811 Architectural Draft and Detailing I 
  
  • 22-1811 Architectural Draft and Detailing I


    This course provides exposure to the vocabulary, drawing conventions, and principles of small building construction. Lectures, slides, and examples of construction drawing expose students to simple structural systems, building and finishing materials, simple cabinetry, and other construction issues. Students draft and detail a simple set of construction drawings.

    3 Credits
    Requisites CONCURRENT: 22-1810 Interior Architecture:Drawing I  COREQUISITES: 22-1220 Fundamentals of 2-D Design 
  
  • 22-1813 AutoCad Fundamentals


    This course provides framework for students to develop computer drafting expertise. Students gain the knowledge and experience needed to operate the program and perform 2-D drafting on a basic level. Course covers the most basic commands, and students learn elements needed to produce a partial set of schematic plans, elevations, and drawings of existing conditions.

    3 Credits
    Requisites PREREQUISITES: 22-1811 Architectural Draft and Detailing I 
  
  
  • 22-1820 Color for Interiors


    This course explores the nature, practical use, and psychological effects of color as it relates to interior design practice. Projects apply theoretical principles of color to the interior environment. Course is taught in a studio setting accompanied by appropriate lectures.

    3 Credits
  
  • 22-1910 Making 1


    Making 1 is the first in a pair of foundation-level courses that teaches students how to solve art and design problems. It introduces first-year students to critical strategies common to major areas of study offered within the departments of Art + Design, Photography and Fashion Studies. Students are exposed to a diversity of materials and methods, and are encouraged to develop their own unique solutions through experimentation and collaboration.

    3 Credits
  
  • 22-1920 Making 2


    Making 2 is the second in a pair of foundation-level courses that teach students how to solve art and design problems. It builds on Making 1 by strengthening the first-year student’s ability to analyze and use critical strategies common to major areas of study offered within the departments of Art + Design, Photography and Fashion Studies. Assuming the role of problem-solver, students work on increasingly complex projects which culminate in a formalized demonstration of their ability to make work.

    3 Credits
    Requisites PREREQUISITES: 22-1910 Making 1  COREQUISITES: 22-2901 Interdisciplinary Strategies in Art & Design 
  
  • 22-1930 Medium


    This introductory course focuses student learning around a specific generative or observational technology. Students will produce projects through the implementation of the specified technology and its basics will be covered through a series of classroom demos and slide lectures. Student work will be refined through critiques, discussions, and one-to-one training.

    1 Credits
    Repeatable
  
  • 22-1940 Methods


    This introductory course teaches students to organize, structure, and develop specific solutions to produce creative works. Students examine and apply this systematic approach to their output. Emphasis is placed on situating the correct steps to achieve a desired result.

    1 Credits
    Repeatable
  
  • 22-1950 Materials


    This introductory course focuses on the use and manipulation of a specific material in developing solutions to creative problems. Students use this substance and learn to adapt their working procedures to its specific concerns. Projects are designed to heighten students’ understanding of the physical properties and solutions dictated by material choices.

    1 Credits
    Repeatable
  
  • 22-2043 Advanced Jewelry and Objects for Non-Majors


    This course encourages personal expression through the creation of wearable art, jewelry, objects, and sculpture. Building on the foundations taught in Jewelry and Objects for Non-Majors, students learn a variety of techniques including etching, enameling, and forming. Non-traditional materials are also explored. Critiques and class discussions are an important component. Conceptual ideas are discussed and encouraged with each project while emphasizing skilled craftsmanship and aesthetics.

    3 Credits
    Requisites PREREQUISITES: 22-2042 or 22-2242 or 22-1042 Jewelry and Objects for Non-Majors 
  
  • 22-2100 History of European Art: Topics


    3 Credits
  
  
  
  
  • 22-2135 Black Visual Culture


    This course examines global visual culture, analyzing issues of class, status, gender and sexuality that historically and currently inform competing notions of blackness within the public sphere.

    3 Credits
    PL HU
  
  • 22-2140 Latin American Modernisms


    This course explores modern visual, literary, and cinematic cultures in Latin America. It follows the various currents of the modern that emerged between the late nineteenth century and 1980, focusing on the cultural production from Argentina, Brazil, Chile, Cuba, and Mexico. A special point of interest will be the convergences and divergences with Euro-Ameican modernism as well as hemispheric dialogues.

    3 Credits
    GA HU
  
  • 22-2141 Art and Ritual


    This course examines the relationship between art and ritual through diverse examples from many parts of the world and many time periods, including contemporary art. Art and ritual have been closely connected ever since the earliest works of art were created in the Old Stone Age. How has art been used in rituals related to spiritual beliefs, healing, the life cycle, political power, social cohesion, and personal identity What is the process by which art embodies, represents, or transforms spiritual and other beliefs in rituals These and other questions will be addressed through lectures, class discussions, films, and field trips.

    3 Credits
    GA HU
  
  • 22-2142 Art of India


    This course covers four thousand years of art on the Indian subcontinent. Course begins with the Indus Valley Civilization and then follows the development of painting, sculpture, and architecture created for the region’s varied religions and rulers. Course concludes with modern and contemporary Indian art, with an emphasis on how it relates to the past. Indian religious, royal, and popular art forms will be examined in terms of their style, iconography, and meaning in context.

    3 Credits
    GA HU
  
  
  • 22-2145 Arts of Africa


    This course introduces the arts of Africa south of the Sahara Desert, including sculpture, painting, textiles, architecture, pottery, metalwork, and body arts. Material spans 2,500 years of art history, including the works of contemporary artists. Several ethnic groups and individual artists are highlighted to explore these major themes: the relationship between art and African culture, religion, and politics; the role of the artist in African society; and changes in African art over time.

    3 Credits
    GA HU
  
  
  • 22-2170 History of Communication Design


    This course introduces graphic design, advertising, and illustration students to the history of visual communication, including text and image. Lectures, slides, and discussions focus on the work of important practitioners in the field and on the historical and cultural significance of design, technology, and innovation.

    3 Credits
    Requisites PREREQUISITES: 22-1102 History of Art II: Renaissance to Modern  or 22-1105 Introduction to Visual Culture 
  
  
  • 22-2172 Design Culture Now


    This course presents a history of the way the designed world around us looks now. Instruction emphasizes current graphic design, advertising, architectural and interior design, fashion, and product design, with attention also paid to the history and technologies that have led to the present. Design’s relation to popular culture and fine art will also be discussed. Course is required for the BA in Art and Design.

    3 Credits
  
  
  • 22-2190 Special Topics Workshop in Art History


    Workshop topics rotate to offer coverage of material, opportunities, methodologies or career strategies that might not included in permament course offerings.

    1 Credits
    Repeatable
    Requisites PREREQUISITES: 22-1102 History of Art II: Renaissance to Modern 
  
  
  • 22-2211 Contemporary Issues in Drawing


    This beginning course introduces current themes in drawing and its historical antecedents. Technical issues will be discussed and practiced through a variety of materials, methods, and imagery. Students will produce a series of drawings in a wide variety of styles and media. Through studio activity, exhibition attendance, and readings, this course will introduce students to the discipline of drawing and prepare them for more rigorous exploration. Students learn basic techniques of building form, representing visual concepts, texture and color.

    3 Credits
    Requisites PREREQUISITES: 22-1102 History of Art II: Renaissance to Modern  and 22-1210 Drawing I  and 22-1220 Fundamentals of 2-D Design  and 22-1230 Fundamentals of 3-D Design 
  
  
  • 22-2220 Contemporary Issues in Painting


    This beginning course will introduce current themes in painting and its historical antecedents. Technical issues will be discussed and practiced through a variety of materials, methods, and imagery. Students will produce a series of paintings in a wide variety of styles and media. Students will produce a series of paintings ina wide variety of styles and media. Through studio activity, exhibition attendance and readings, course will introduce students to the discipline of painting and prepare them for more rigorous exploration. Students learn basic techniques of underpainting, mixing, blending, building form, composition, and concept with effective use of texture and color.

    3 Credits
    Requisites PREREQUISITES: 22-1102 History of Art II: Renaissance to Modern  and 22-1210 Drawing I  and 22-1220 Fundamentals of 2-D Design  and 22-1230 Fundamentals of 3-D Design 
  
  
  • 22-2227 Copperplate Photogravure


    Through lectures, demonstrations, research and rigorous studio practice, students will explore Copperplate Photogravure and create a body of work using variations on the technique. Photogravure, as perfected by Karl Klic in 1879, is still the most versatile process for producing continuous tone, photographic intaglio prints. Students can build images based in photography, drawing and any combination thereof utilizing digital means to generate full tonal range film positives for plate exposure.

    3 Credits
    Repeatable
    Requisites PREREQUISITES: 22-1220 Fundamentals of 2-D Design 
  
  • 22-2251 Contemporary Issues in Sculpture


    This beginning course introduces material, techniques, and conceptual methods to develop students’ art-making practices. Contemporary sculpture is increasingly diversified, including object-making and other spatial art forms. Artists as visual communicators use many approaches and attitudes to articulate and disseminate ideas. Exercises, projects, and collaborative class work lead through concept development, choice-making, execution, presentation, and critique. Students will consider their own role regarding contemporary issues of audience, artistic attitude, desired mission, and social awareness as they develop their studio practice.

    3 Credits
    Requisites PREREQUISITES: 22-1220 Fundamentals of 2-D Design  and 22-1210 Drawing I  and 22-1230 Fundamentals of 3-D Design  and 22-1102 History of Art II: Renaissance to Modern 
  
  • 22-2253 Mural Design Strategies


    This lecture and lab class will expose students to the history of Muralism, its theories and strategies. In the lab sessions, students will apply the procedures they have learned to design and create four small-scale finished mural studies for their portfolios.

    3 Credits
    Repeatable
    Requisites PREREQUISITES: 22-1210 Drawing I  and 22-1220 Fundamentals of 2-D Design 
  
  • 22-2258 Contemporary Issues in New Media


    This beginning course provides students with opportunities to explore new art forms in both a studio and discussion context. Students create performance, installation, and site-specific works dealing with issues of time and space in non-traditional ways. Video (including access to a computer-based digital editing suite), sound, performance, site-specific installation, photography, non-material approaches, and other contemporary means of communication are possible media.

    3 Credits
    Requisites PREREQUISITES: 22-1102 History of Art II: Renaissance to Modern  and 22-1210 Drawing I  and 22-1220 Fundamentals of 2-D Design  and 22-1230 Fundamentals of 3-D Design 
  
  
  • 22-2330 Introduction to Graphic Design


    This course introduces students to graphic design as a form of visual communication through the use of type, image, form, and color. Projects explore design processes in two and three dimensions, visual identity and communication, thematic structure and hierarchy, creative problem solving, and basic design practice of critiques and discussion.

    3 Credits
    Requisites PREREQUISITES: 22-1320 Design Lab  and 22-1310 Beginning Typography  COREQUISITES: 22-2170 History of Communication Design 
  
  • 22-2331 Introduction to Graphic Design for Photography Majors


    This course introduces graphic design principles and processes to Photography majors. Students will explore the creative thinking, problem-solving, and articulation of visual concepts and ideas as applied in graphic design. Projects and class lectures will explore design technique and organization, typography use and principles, page organization and structure, image making and editing, current equipment, and computer systems and softwares used in the design field.

    3 Credits
    Requisites PREREQUISITES: 22-1220 Fundamentals of 2-D Design 
  
  • 22-2400 Illustration Introduction: Lecture


    This course covers and analyzes the origins of contemporary illustration. course examines, from a historical perspective, illustrators, illustration trends, styles, and techniques from print to animated motion pictures. Significant illustrators and illustrations are featured throughout the semester. Course objective is to gain a better appreciation of illustration and its origin. Students learn to analyze how illustration has reflected and influenced our society and culture today.

    3 Credits
    Requisites PREREQUISITES: 22-2420 Applied Drawing  CONCURRENT: 22-2415 Illustration Introduction: Studio 
  
  • 22-2414 Figure Drawing


    This course teaches students skills in representing the human form using a variety of materials, by concentrating on proportion, light, shape, and movement. Slide discussions of master figure drawings set examples and standards.

    3 Credits
    Requisites PREREQUISITES: 22-1210 Drawing I 
  
  • 22-2415 Illustration Introduction: Studio


    This course covers the fundamental process of illustration from conceptual development to application of traditional and digital media for books, magazines, journals, posters, and storyboards. The objective of the course is to develop, from a historical perspective, the fundamental understanding of illustration as a form of visual expression. Students learn to comprehend the basic principles of illustration as a form of communication.

    3 Credits
    Requisites PREREQUISITES: 22-2420 Applied Drawing  CONCURRENT: 22-2400 Illustration Introduction: Lecture 
  
  • 22-2420 Applied Drawing


    This course examines theories of drawing, enabling the student to represent a visual concept, emphasizing visual form and construction of an object in space. The class explores various types of media to solve problems.

    3 Credits
    Requisites PREREQUISITES: 22-1210 Drawing I  and 22-1230 Fundamentals of 3-D Design 
  
  • 22-2450 Reading Graphically


    The designer learns by seeing and students learn by reading. Reading Graphically takes a studied, methodological approach that combines reading and seeing to arrive at a heightened visual literacy. The ability to parse complex image/text media is the first step in creating it. The course provides a foundation for designers, writers, illustrators, advertisers and anyone else who wants to communicate in visual language. Readings provide a broad survey of print and new media that employs graphic strategy in instructive ways.

    3 Credits
    Requisites PREREQUISITES: 52-1152 Writing and Rhetoric II 
  
  • 22-2510 Advertising Art Direction: Introduction


    This course provides a survey of advertising principles from conception through production and places emphasis on creating an advertising idea for a product. Students learn how to develop and present their ideas from thumbnail to finish.

    3 Credits
    Requisites PREREQUISITES: 22-1320 Design Lab  and 22-1310 Beginning Typography 
  
  
  • 22-2611 Integrated Design Studio


    In this sophomore level course, students will work collaboratively in an integrated studio environment. The community-based projects within this course will solve problems within the context of several disciplines such as sociology, cultural anthropology, graphic design, product design and the design of the built environment. The class format will consist of working on problems related to a semester long theme. The activities will necessitate research, mapping, and ideation, culminating in design solutions.

    3 Credits
    Requisites CO-REQUISITES: 22-2612 Intro to Visual Design Studies 
  
  • 22-2612 Intro to Visual Design Studies


    In this course, second-year Art + Design students will be exposed to studio practices in Advertising Art Direction, Graphic Design and Illustraiton, and the interconnected relationship of these fields. Common practices in these fields will be explored, as will practices specific to each field. Assignments will emphasize the skills, methodologies, and processes necessary for successful practice in Advertising Art Direction, Graphic Design, and Illustration. Successful completion of this course will be required for the BFA Review.

    3 Credits
    Requisites PREREQUISITES: 22-1230 Fundamentals of 3-D Design  CONCURRENT: 22-1310 Beginning Typography  and 22-1320 Design Lab  COREQUISITES: 22-1310 Beginning Typography  and 22-1320 Design Lab 
  
  • 22-2705 Intermediate CAD for Product Design


    This course examines the design of intermediate level mechanical parts and assemblies within 3-D solid parametric software. Students learn to create complex geometry through the use of lofts and sweeps. Students study in greater detail what goes into the construction of manufactured parts and approach the process of computer-aided design from a systematic point of view. Explorations of design databases and complex rendering techniques are also a key component of the course.

    3 Credits
    Requisites PREREQUISITES: 22-1710 Introduction to CAD for Product Design 
  
  
  • 22-2715 Advanced CAD for Product Design


    This course focuses on complex modeling processes, including the development of complex parts, assemblies, and core and cavity molds. Students develop skills for creating animations of complex assemblies and for exploring moving parts with simulation software. Students learn to use software for the final documentation as well as for concept development. Students also look at the integration of various software to create a robust design database and to complete final presentations in a variety of formats.

    3 Credits
    Requisites PREREQUISITES: 22-2705 Intermediate CAD for Product Design 
  
  • 22-2720 Form Analysis for Product Design


    This course focuses in depth on issues of form-appropriateness for user-centered design and manufacturing. Relying on case studies of a broad array of products, instruction exposes students to issues of ergonomics, kinesthetics, material selection, design for disassembly (DFD), and other issues that determine the interrelation of form, function, and production. Course is structured as a seminar with a smaller studio component where the principles discussed may be applied in shorter practical design projects.

    3 Credits
    Requisites PREREQUISITES: 22-1705 Product Design II: Design Paradigms 
  
  • 22-2725 Interaction Design


    This course introduces students to the complex issues involved in interaction design. Through a series of projects and readings, students explore a variety of design issues involving the navigation of complex data as well as the physical interaction of devices intended to assist in that navigation. Students create prototypes of their own hand-held digital devices to explore the ergonomic as well as the physical mapping of issues involved. Students learn a variety of quick prototyping processes for physical models in addition to using software such as Macromedia Director and Flash to virtually prototype the interface. Course is intended to look at the interconnection between the physicality and the virtuality of digital devices.

    3 Credits
    Repeatable
    Requisites PREREQUISITES: 22-1210 Drawing I  or 22-1701 Product Design: Drawing I  and 22-1220 Fundamentals of 2-D Design  and 22-1230 Fundamentals of 3-D Design 
  
  • 22-2740 Toy Design


    This course introduces students to the fundamental issues of designing products for the toy industry. Students are introduced to brainstorming around existing product niches, emerging technologies, or mechanical movements. Students are also introduced to the ideation process through sketching, modelmaking, and prototyping and presentations. Course assignments cover a broad range of toy markets from educational to plush toys to action toys and novelty products. This is an extraordinary course intended to give students the opportunity to design particularly for the toy industry while focusing on many of the traditional skills a product designer needs.

    3 Credits
    Requisites PREREQUISITES: 22-1210 Drawing I  or 22-1701 Product Design: Drawing I  and 22-1220 Fundamentals of 2-D Design  and 22-1230 Fundamentals of 3-D Design 
  
  • 22-2745 Introduction to Exhibition Design


    This studio course deals specifically with issues relating to designing exhibitions: museum, trade-show, and gallery. The focus of the course is on the multiple issues pertaining to the realization of functional exhibition spaces from the standpoint of environmental graphics, space planning, and fixture design. This course is designed to be interdisciplinary and to involve a graphic and spatial component in the process. The studio will involve a combination of theoretical and practical issues.

    3 Credits
    Requisites PREREQUISITES: 22-1210 Drawing I  or 22-1701 Product Design: Drawing I  and 22-1220 Fundamentals of 2-D Design  and 22-1230 Fundamentals of 3-D Design 
  
  
  • 22-2801 Design Studio II


    This course exposes students to the methodology of the design process through problem definition, acknowledgment  of problematic constraints, presentation of verbal and graphic solutions, and final critique.  This design studio focuses on space planning, development of spatial solutions, and selection of furnishings and finishes.  Field trips and guest lecturers may be featured.

    3 Credits
  
  • 22-2802 History of Furniture Seminar


    Survey course covers the history of furniture from antiquity through the 20th century. Seminar is designed to precede the two History of Architecture courses and provide a foundation for further historical exploration.

    1 Credits
    Requisites PREREQUISITES: 22-1102 History of Art II: Renaissance to Modern 
  
  • 22-2812 Architectural Draft and Detailing II


    This course provides exposure to the vocabulary, drawing convention, and principles of interior commercial construction. Partition systems, modular planning and construction, ceiling systems, custom cabinetry, case goods, and other construction issues are investigated. Students draft and detail a set of commercial construction drawings.

    3 Credits
  
  • 22-2814 Topics in Portfolio Graphics: Photoshop Illustration


    This course is a tutored lab in which students work on thesis projects, design class projects, or use other interior design computer-related material. Class utilizes an unstructured approach in which subject matter is determined by needs of students. Reviews and customized tutorials are offered. Students must use class time working on some aspect of computer-aided drafting.

    1 Credits
    Repeatable
    Requisites PREREQUISITES: 22-1813 AutoCad Fundamentals 
  
  
  • 22-2901LDM Interdisciplinary Strategies in Art & Design


    This course offers rotating topics within art and design that explore the interdisciplinary crossovers between various subject areas, themes, methods, processes, etc. Each semester, course covers different material that might not be included in the permanent course offerings that concentrate on new or experimental approaches and issues relative to art and design and broader fields of study. The LDM (Lorenzo de Medici School) provides a geographically located experience situating specific themes and topics in Florence, Italy, for a summer abroad experience.

    3 Credits
    GA
    Requirements Permission of Instructor
  
  • 22-2935 Introduction to Digital Visual Strategies


    This course introduces students to a variety of technical strategies for developing, refining, and presenting concepts in a variety of contexts: from still images to storyboards, and animations.  Students will work on a set of common projects as well as projects specific to their disciplines.  Central to this course is an understanding of color and light, information-rich graphics, and sequential storytelling.  Industry standard software will be used throughout the course.

    3 Credits
    Requisites PREREQUISITES: 22-1701 Product Design: Drawing I  or 22-1210 Drawing I  and 22-1220 Fundamentals of 2-D Design  and 22-1230 Fundamentals of 3-D Design 
  
  
  • 22-2939 Introduction to Artists’ Books


    Studio course introduces the tools and techniques of book construction as well as the conceptual possibilities and concerns of the book as a significant contemporary art form. Students will construct a variety of blank book models, learn simple image transfer techniques, and produce their own artists’ books.

    3 Credits
  
  
  
  
  • 22-2960 Color Strategies


    This course examines the study of traditional color theory in depth along with modernist color applications. The basic text sources for the course are Johannes Iten’s The Elements of Color and Joseph Alber’s The Interaction of Color. Many of the color exercises taught at the Bauhaus will be a foundation of the class. Students will be able to orient their color thinking towards their major area of study throughout the semester.

    3 Credits
    Requisites PREREQUISITES: 22-1220 Fundamentals of 2-D Design 
 

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