Jul 09, 2025  
2018-2019 Catalog 
    
2018-2019 Catalog [ARCHIVED CATALOG]

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PROG 350 Game AI Programming


How is artificial intelligence used to create game characters with realistic behaviors? Concepts such as decision trees, algorithms, state machines, neural networks and rule-based systems will be explored as you create work for your portfolio.

Repeatable: N
Formerly 36-3210
Prerequisites GAME 110 Introduction to Game Development  and PROG 220 C++ Programming I  
Minimum Credits 3 Maximum Credits 3



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