|
Apr 19, 2024
|
|
|
|
GAME 302 Technical Art Programming Technical artists bridge between the fields of programming and art; in the game industry this role is becoming increasingly sought after as games and technology become more complex. In this course students will learn about the workflow and challenges of tech artists as they program in a contemporary language to build custom tools for tech art production.
Repeatable: N Formerly 36-3002 Prerequisites PROG 101 Introduction to Programming Minimum Credits 3 Maximum Credits 3
Add to Favorites (opens a new window)
|
|