Jul 06, 2025  
2018-2019 Catalog 
    
2018-2019 Catalog [ARCHIVED CATALOG]

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ANIM 451 Advanced Character & Environmental Design


Course continues to refine and advance the design and technical abilities needed to model 3-D characters and non-character 3-D objects. Using Maya for 3D modeling and Z-Brush for advanced texture-mapping, students will design and build either characters or environments based on industry standards. This process will also allow the students to contribute models in the Game Engine chosen for the subsequent courses in the Game Major: Game Project (GAME 480 ) & Game Studio (GAME 485 ).

Repeatable: N
Formerly 26-4089
Prerequisites ANIM 352 Character Design and Modeling  or ANIM 351 Environmental Design & Modeling  
Minimum Credits 4 Maximum Credits 4



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