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Jul 06, 2025
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ANIM 451 Advanced Character & Environmental Design Course continues to refine and advance the design and technical abilities needed to model 3-D characters and non-character 3-D objects. Using Maya for 3D modeling and Z-Brush for advanced texture-mapping, students will design and build either characters or environments based on industry standards. This process will also allow the students to contribute models in the Game Engine chosen for the subsequent courses in the Game Major: Game Project (GAME 480 ) & Game Studio (GAME 485 ).
Repeatable: N Formerly 26-4089 Prerequisites ANIM 352 Character Design and Modeling or ANIM 351 Environmental Design & Modeling Minimum Credits 4 Maximum Credits 4
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