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Aug 17, 2024
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GAME 240 Sound Design for Games I This course allows the student to actively implement, design, and control the audio assets in a game. Open source game engines and game editors are widely used in this course to familiarize students with the production and creative demands that will be required of them. Technique, production, and creativity are fostered in texts and lectures throughout the course. Sound libraries are the source of much of the raw audio for project work.
Repeatable: Y Formerly 36-2400 Prerequisites GAME 110 Introduction to Game Development and GAME 235 Sound and Music for Interactive Visual Media Minimum Credits 3 Maximum Credits 3
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