Mar 28, 2024  
2013-2014 Course Catalog 
    
2013-2014 Course Catalog [ARCHIVED CATALOG]

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36-3089 Advanced Character & Environmental Design


This course continues to refine and advance the design and technical abilities needed to model 3-D characters and non-character 3-D objects. Using Maya for 3D modeling and Z-Brush for advanced texture-mapping, students will design and build either characters or environments based on industry standards. This process will also allow the students to contribute models in the Game Engine chosen for the subsequent courses in the Game Major: Game Project (36-3997) & Game Studio (36-3998).

4 Credits
Requisites PREREQUISITES: 26-3086 Character Design and Modeling I  or 26-3082 Environmental Design & Modeling I  or 36-3086 Character Design & Modeling 1  and 36-3082 Environmental Design & Modeling I 



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