May 21, 2024  
2015-2016 Course Catalog 
    
2015-2016 Course Catalog [ARCHIVED CATALOG]

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36-3002 Technical Art Programming


Technical artists bridge between the fields of programming and art; in the game industry this role is becoming increasingly sought after as games and technology become more complex. In this course students will learn about the workflow and challenges of tech artists as they program in a contemporary language to build custom tools for tech art production.

3 Credits
PREREQUISITES: 36-1501 Introduction to Programming  and 36-3301 3D Composition for Interactive Media I  



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