Aug 02, 2025  
2017-2018 Catalog 
    
2017-2018 Catalog [ARCHIVED CATALOG]

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36-2500 Simulation and Serious Games


Course introduces the students to the concepts of simulation design and develops the student’s ability to analyze a realistic process or environment in terms of the elements within each that lend themselves to modeling, interaction, and play. Though games are traditionally viewed as being for fun, there exists a significant potential for using game-style presentation and techniques for realistic purposes, so-called non-entertainment serious games. The designer’s practical skills develop through the use of a basic scripting language and generally available interactive authoring environments and design tools.

3 Credits
PREREQUISITES:   and 36-2600 Object Oriented Programming  COREQUISITES: 52-1152 Writing and Rhetoric II  or 52-1122 International Writing and Rhetoric II  



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