Dec 21, 2024  
2023-2024 Catalog 
    
2023-2024 Catalog [ARCHIVED CATALOG]

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GAME 210 2D Motion for Games


This course teaches students the fundamentals of traditional 2D animation.  The twelve principles of animation will be used to help students develop strong 2D and 3D animation skills. Assignments such as bouncing ball, pendulum and walk cycles will be taught. Industry pipelines and techniques are taught through lectures, demos, and weekly assignments. 

Repeatable: N
Formerly 36-2360
Prerequisites GAME 205 2D Art for Games  or INMD 120 Digital Image Design  and GAME 110 Introduction to Game Development  
Minimum Credits 3 Maximum Credits 3





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