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Dec 30, 2024
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GAME 371 Game Level Production In this production course, students will work on building a game level in phases from design to prototype to deployment. They will work to understand how space is used in a game and design the blocking and scale of elements in a game level. Students will use design pre-production techniques that optimize game production workflows. They will be introduced to theories of personal leadership using best social practices including decision making, emotional mastery, and normative professional behavior. They will learn best team practices used in the video game industry. The game level will be built using art and game editors suitable for use in their portfolio and capstone courses.
Repeatable: Y Formerly GAME 470 Prerequisites ANIM 240 Computer Animation or GAME 225 Game Engine Scripting or PROG 310 Game Programming I Requirements Junior Standing or Above (JR) Minimum Credits 3 Maximum Credits 3
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