ANIM 145 Introduction to Computer Animation
This course provides a introduction to the computer generated (CG) production pipeline. Students will learn the essential skills needed to create, model, texture, and animate 3D assets.
Through a series of hands-on projects, students will explore workflows from concept to final presentation, gaining practical experience in both object and asset creation. Emphasis will be placed on industry-standard practices and techniques, preparing students for further study or careers in animation, game design, and visual effects.
Repeatable: N Requirements New Freshman Only (FF14) Animation and Computer Graphics. Minimum Credits 3 Maximum Credits 3
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