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Nov 24, 2024
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2017-2018 Catalog [ARCHIVED CATALOG]
Game Art, BA
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The Bachelor of Arts in Game Art provides a fundamental introduction to game-oriented computer art and animation concepts to students with little or no previous experience. The curriculum includes courses in character and environment visualization, computer generated character modeling and digital sculpting, environment modeling, level design and motion capture animation for game content. Students are expected to emerge with an understanding of the game industry’s workflow techniques, concepts and strategy for designing and modeling 3D characters and environments, the process of directing, capturing and editing motion capture performances, and mastering the pipeline of state-of-the-art game engines.
Program Requirements | 4 Year Planning Tool | Transfer Planning Tool
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