May 03, 2024  
2021-2022 Catalog 
    
2021-2022 Catalog [ARCHIVED CATALOG]

Courses


As a reminder, all courses have been renumbered beginning with the Fall 2018 semester. Click on Course Number Look-up Tool.

 
  
  • HIST 354 The Great Depression & the New Deal: the U.S. in the 1930s


    This upper level history course will explore the Great Depression, from the election of Herbert Hoover in 1928 to the start of WWII, from three main perspectives: the changing role of the presidency and the politics of the period, the social response to the economic crisis, and the cultural innovation of the era. Through readings and the examination of primary sources including songs, speeches, films, poems, plays students will explore the relationship between the individual and the time in which s/he lives and complete a research project on Chicago during the Great Depression. Special emphasis will be given to the creative fervor of an unusual chapter in US history and the artistic and documentary production of the decade.

    Repeatable: N
    Formerly 49-3678
    HI PL
    Prerequisites ENGL 112 Writing and Rhetoric II  or ENGL 112H Writing and Rhetoric II: Honors  or ENGL 122 International Writing and Rhetoric II  
    Minimum Credits 3 Maximum Credits 3



  
  • HIST 354H The Great Depression & the New Deal: the U.S. in the 1930s: Honors


    This course will explore the Great Depression and the decade of the 1930s, from the election of Hebert Hoover in 1928 to bombing Pearl Harbor, from three main perspectives: the politics of FDR and the New Deal, the social response to the Depression and the president, and the cultural innovation of the era. Through reading and the examination of primary sources (including songs, speeches, films, poems and plays) students will explore the relationship between the individual and time to which s/he lives. Special emphasis will be given to the artistic and documentary production of the decade. This is an Honors class. In addition to other possible pre-requisites, students need a minimum G.P.A. of 3.50 or higher to enroll.

    Repeatable: N
    Formerly 49-3678HN
    HI PL
    Requirements 3.5 or Higher GPA (35GP)
    Minimum Credits 3 Maximum Credits 3



  
  
  • HIST 381 The Black Atlantic


    This course will explore interrelations between the old and new worlds in the 19th and 20th centuries. The effects of voluntary and forced migration on the development of racial consciousness, capital markets, economics, and social classes will be discussed. Africa (Ghana, Senegal, and South Africa), Europe (Great Britain, France, and Portugal), North America, and the Caribbean (the USA, Jamaica, Cuba and Haiti), South America (Brazil, Argentina) will be utilized as models. Requirements include significant readings, films, and other assignments.

    Repeatable: N
    Formerly 49-3774
    HI DEI
    Minimum Credits 3 Maximum Credits 3



  
  • HIST 399H Topics in History: Honors


    Series of courses that deal with specific topics or themes in history. Course is repeatable as topic changes. This is an Honors course and in addition to any other prerequisites, students need a cumulative GPA of 3.50 or higher to register.

    Repeatable: Y
    Formerly 49-2700HN
    GA
    Requirements 3.5 or Higher GPA (35GP)
    Minimum Credits 3 Maximum Credits 3



  
  • HIST 496 Independent Project: History


    An independent study is designed by the student, with the approval of a supervising faculty member, to study an area that is not presently available in the curriculum. Prior to registration, the student must submit a written proposal that outlines the project.

    Repeatable: Y
    Formerly 49-3798
    Requirements Permission Required (DP)
    Minimum Credits 1 Maximum Credits 6



  
  • HUMA 102 Introduction to Black World Studies


    In this interdisciplinary survey course, students are introduced to the socio-political history and culture of black peoples around the world and the concept of blackness. The course is team taught and divided up into units that cover inter-related components: history, humanities, and social sciences. The course is divided into seven units, beginning with a history of the field of Black Studies. Students will then be taken through the history and historiography of the peoples and their expressive arts.

    Repeatable: N
    Formerly 51-2105
    HU DEI GA
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 103 Introduction to Latin American Studies


    This interdisciplinary humanities course serves as a basic introduction to the social, historical and cultural complexity of Latin America and the Caribbean Basin. From Pre-Columbian times to the contemporary moment, the course examines issues of colonialism and sovereignty, indigeneity, cultural diversity and cultural difference, modernity, postmodernity, and globalization through a variety of historical documents and drawing on all the arts–especially film, literature, music, fine arts and popular culture.

    Repeatable: N
    Formerly 51-1215
    HU DEI GA
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 104 Introduction to Women’s, Gender and Sexuality Studies


    This course will introduce students to the broad variety of scholarship on women through an interdisciplinary approach. The course will begin with an exploration of the history of women’s rights movements. It continues with the examination of the social construction of gender, gender roles, sexuality and power. With this background, we will explore a wide variety of topics, ranging from media to spirituality, using the tools of feminist analysis.

    Repeatable: N
    Formerly 51-1211
    HU DEI PL
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 105 Gay and Lesbian Studies


    The course explores the contributions of gay, lesbian, bisexual, and transgender individuals to culture. Texts will consider vital topics in a broad engagement with Gay and Lesbian Studies. Readings, films, and guest lecturers will help establish the necessary sociological and historical context for the course.

    Repeatable: N
    Formerly 51-1270
    HU DEI PL
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 110 Western Humanities


    This course introduces the historical, intellectual, and aesthetic development of the ideas, values, arts, and traditions of western culture through a survey of art, architecture, literature, music, philosophy, and religion.

    Repeatable: N
    Formerly 51-1101
    HU
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 110H Western Humanities: Honors


    This course introduces and engages with the historical, intellectual, and aesthetic development of ideas, values, arts, and traditions in western culture through a survey of art, architecture, literature, music, philosophy, and religion. This is an Honors class. In addition to other possible pre-requisites, students need a minimum G.P.A. of 3.50 or higher to enroll.

    Repeatable: N
    HU
    Requirements 3.5 or Higher GPA (35GP)
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 111 Eastern Humanities


    Eastern Humanities is designed to introduce students to some of the major issues and works in Eastern humanities through, among other things, popular, everyday cultural texts and practices, the media, literature (oral and written), philosophy, music, and the arts-and also, to begin to acquaint them with the wider historical, social, political, and cultural context of these works, as well as with the enormous diversity and complexity of Eastern societies and cultures.

    Repeatable: N
    Formerly 51-1102
    HU GA
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 120 Women in Art, Literature, and Music


    Course examines the professional development of women, the impact of images of women on art and society, and the role of cultural contexts for artistic expression.

    Repeatable: N
    Formerly 51-1112
    PL
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 121 Latin American Art, Literature, and Music


    Interdisciplinary humanities course provides an overview of the rich and diverse contributions of art, literature, and music of Mexico, Central America, and South America. Students learn the terminology used to describe, interpret, and appreciate these arts in the context of the culture they reflect.

    Repeatable: N
    Formerly 51-1111
    HU GA
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 122 Latin American Women in the Arts


    This course is designed to study the contributions which Latin American women have made (and continue to make) through literary and visual arts. We will examine issues of cultural identity, feminism, and representation through various genres including drama, essays, film, literature, mythology, photography, poetry, and theology.

    Repeatable: N
    Formerly 51-1113
    HU DEI GA
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 122H Latin American Women in the Arts: Honors


    This course is designed to study the artistic contributions that Latin American women have made (and continue to make) through literary, visual and performing arts. From Mexican nuns in the 17th century to Colombian punk rockers in the 1990s and Argentine digital filmmakers in the 2000s, the course will examine theoretical issues of subjectivity and cultural identity; feminist positionings and political agency; and the complex representations of femininity/masculinity, motherhood and patriarchy. This is an Honors class. In addition to other possible pre-requisites, students need a minimum G.P.A. of 3.50 or higher to enroll.

    Repeatable: N
    Formerly 51-1113HN
    HU DEI GA
    Requirements 3.5 or Higher GPA (35GP)
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 199A Topics in Humanities


    Topic changes.

    Repeatable: N
    Formerly HUMA 199
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 199B Topics in Humanities


    Topic changes.

    Repeatable: N
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 211 Black Arts Movement


    The 1960s was a period when many revolutionary Black Americans, artists, dramatists, writers, critics and philosophers engaged in intense debates over the role of the artist in the making of a cultural revolution, and over what constitutes a genuine or true black aesthetic. The Black Arts Movement explicitly targeted a number of long-standing assumptions of literary critics and historians; in particular, the role of the text, the timelessness of art, the responsibility of artists to their communities, and the significance of oral forms in cultural struggles.

    Repeatable: N
    Formerly 51-2104
    HU PL
    Minimum Credits 3 Maximum Credits 3



  
  
  • HUMA 217 The Simpsons as Satirical Authors


    This course will study the postmodern satirical presentations and commentary which The Simpsons has made (and continues to make) through its utilization of the humanities. We will examine how The Simpsons raises and comments on issues of civic, cultural, gender, global and political identities using traditional humanities studies including artistic, film, literary, philosophical and religious critiques. Special emphasis will focus on self-referentiality and how The Simpsons satirizes both itself and its characters as an operative principle and strategy.

    Repeatable: N
    Formerly 51-2213
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 218 Caribbean Art, Literature and Music


    This course surveys art, literature, and music in Caribbean culture. Students learn to understand historical references within countries represented in this survey. Students will develop an appreciation for the Caribbean art forms by surveying and recognizing important artistic movements, literary works, and cultural revolutions in which artists played a role in influencing 20th century and 21st century art in the Greater and Lesser Antilles.

    Repeatable: N
    Formerly 51-2218
    GA
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 219H The Italian Renaissance: Honors


    This is an interdisciplinary humanities class in the Italian Renaissance, a period of time that marked a shift in sensibilities in which human values in all fields were reborn and reaffirmed amidst political and religious crises. A new self-awareness, the return to humane letters and to classical antiquity created an outburst of creativity. During a time of rapid change, mankind discovered a capacity to improve, to change the world, to grow, learn and to create. We will examine how artists, bankers, diplomats, courtiers, princes, philosophers, merchants, patrons and religious leaders responded to these new values through which they affirmed their individualism, often through many-sided achievements, to wit, Michalangelo ( sculptor, painter, poet) DaVinci (painter, scientist, inventor) Alberti (painter, architect, humanist) the Medici (bankers, poets, patrons). This class integrates readings in literature, art history, history, philosophy and political science. Through readings, lectures, images and class discussions we will study how political, religious and historical events contributed to the artistic achievements of the Italian Renaissance and its lasting impact in today’s world. This is an Honors class. In addition to other possible pre-requisites, students need a minimum G.P.A. of 3.50 or higher to enroll.

    Repeatable: N
    Formerly 51-2219HN
    HU GA
    Requirements 3.5 or Higher GPA (35GP)
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 221 Introduction to Digital Humanities


    This course will explore the emergence of the digital humanities as both a disciplinary field of study and a reaction to changes in our culture more broadly. Students will be introduced to the theories, methods, and practices of reading, analysis, writing, and exhibition that comprise the digital humanities. Using tools for distant reading, geotemporal visualization, and data mining, they will develop new ways to conceptualize and communicate the rich landscape of our human cultural existence.

    Repeatable: N
    Formerly 51-2224
    HU
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 222 Nature and Environmentalism in U.S. Culture


    This course explores the relationship between humans and the non-human natural world, emphasizing popular conceptions of nature in American culture and the way in which the very notion of nature itself is a profoundly human conception. We can never really know the natural world “out there.” Rather the natural world that we seek to understand, even conserve and protect, can only ever be understood through the lens of our social and cultural imagination. What are the socio-cultural manifestations of nature, and how do these manifestations affect the uses and/or abuses of nature in American society?

    Repeatable: N
    Formerly 51-2225
    HU
    Minimum Credits 3 Maximum Credits 3



  
  
  
  • HUMA 225A Film and Society


    Relationships between people are explored through weekly screenings of feature, short, fiction, documentary, and animated films; all dealing with a semester-long social topic.

    Repeatable: N
    Formerly HUMA 225
    HU DEI
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 225B Film and Society


    Relationships between people are explored through weekly screenings of feature, short, fiction, documentary, and animated films; all dealing with a semester-long social topic.

    Repeatable: N
    HU DEI
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 226 Asian Journeys


    This course examines texts about or by East Asian travelers with journey as the central motif. Texts include those from ancient times to contemporary period, such as classical poetry of retreat and exile, biography, autobiography, and novellas depicting East Asians’ encounters with the West during the transitional period from premodern to modern time, the traveling of classical texts within Asia as well as between Asia and the West, and films and critical essays about Asians in migration. Topics of discussion are formation of cultural traditions and individual selfhood, journeys abroad and their impact on self-identities, cultural appropriations, and finally, issues of migration and immigration.

    Repeatable: N
    Formerly 51-2601
    HU DEI GA
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 227 The Chinese City in Literature, Art, and Media


    This course uses an interdisciplinary humanities approach to Chinese cities from ancient to contemporary times depicted in various literary texts, visual arts, films and other popular media. The course serves both as an exploration of the Chinese city within historical contexts and as an examination of forms of representation. We will discuss themes such as national identity, the garden and intellectual identity, the intersection between China and the foreign, and human responses to the city in perpetual transition to modernity.

    Repeatable: N
    Formerly 51-2602
    HU DEI GA
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 230 Feminism and Film


    Feminist film critic Laura Mulvey argues in her oft-cited essay “Visual Pleasure and Narrative Cinema,” that Hollywood film reflects the patriarchal social unconscious, and this can be exemplified in the way women are frequently represented in film as the object of the male gaze. Other scholars, such as Jane Gaines, have written about the way that people of color are often constructed as the object of the white gaze in mainstream cinema. Often times, women and people of color are rendered altogether invisible within the production of film and media, translating into problematic on-screen representations. This course introduces students to feminist film and media studies, engaging major questions that have shaped the vigorous fields of gender and sexuality studies, feminist film theory and feminist media history while considering the works of women filmmakers. Through a feminist lens, students will gain hands-on experience applying theory and history to film analysis.

    Repeatable: N
    HU DEI
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 330 Feminist and Queer Environmentalism


    What does environmental crisis and issues like climate change, natural resource depletion, and pollution have to do with gender and sexuality? How does Nature function as a discourse that informs cultural understandings around gender and sexuality? Why are women on the frontlines of environmental justice movements? Drawing on research in environmental studies as well as gender and sexuality studies, this course provides a critical framework for addressing these questions and examining the linkages between gender, sexuality, and the environment. Students will be introduced to key debates and theoretical inquiry in feminist and queer ecologies.

    Repeatable: N
    HU DEI
    Prerequisites ENGL 111 Writing and Rhetoric I   or ENGL 111H Writing and Rhetoric I: Honors   or ENGL 121 International Writing and Rhetoric I   or  ENGL 109 Writing and Rhetoric I Stretch B  or TWC-T-7 EXAM-TWC WRITING MINIMUM SCORE = 7  
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 399A Topics in Humanities


    Series of courses that deal with specific topics or themes in humanities. Course is repeatable as topic changes.

    Repeatable: Y
    Formerly HUMA 399
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 399B Topics in Humanities


    Series of courses that deal with specific topics or themes in humanities. Course is repeatable as topic changes.

    Repeatable: Y
    Minimum Credits 3 Maximum Credits 3



  
  • HUMA 495 Directed Study: Humanities


    Course consists of learning activities involving student independence within the context of regular guidance and direction from a faculty advisor. Directed Studies are appropriate for students who wish to explore a subject beyond what is possible in regular courses or for students who wish to engage in a subject or activity not otherwise offered that semester by the College. They involve close collaboration with a faculty advisor who will assist in development and design of the project, oversee its progress, evaluate the final results, and submit a grade.

    Repeatable: N
    Formerly 51-3299
    Minimum Credits 1 Maximum Credits 4



  
  • HUMA 496 Independent Project: Humanities


    An independent study is designed by the student, with the approval of a supervising faculty member, to study an area that is not presently available in the curriculum. Prior to registration, the student must submit a written proposal that outlines the project.

    Repeatable: Y
    Formerly 51-3298
    Requirements Permission Required (DP)
    Minimum Credits 1 Maximum Credits 6



  
  • ILLU 101 Introduction to Illustration


    This course is designed to introduce students to the field of illustration and basic illustration processes. Students will experiment within a studio environment with a variety of traditional and digital materials, techniques, styles, and their hybrids. Classes are supplemented with a series of presentations on contemporary illustrators, market trends, demonstrations, and documentation.

    Repeatable: N
    Minimum Credits 3 Maximum Credits 3



  
  
  • ILLU 204 Figure Drawing I


    In this course students are provided the opportunity through direct observation of the human form to learn skills in representing the human form using a variety of materials, by concentrating on proportion, light, shape, and movement. Slide discussions of master figure drawings set examples and standards.

    Repeatable: Y
    Formerly 21-2402
    Prerequisites ANIM 105 Introduction to Traditional Animation  or ARTS 110 Drawing I  or GAME 205 2D Art for Games 
    Minimum Credits 3 Maximum Credits 3



  
  • ILLU 206 Illustration: Drawing to Print


    This course integrates the fields of illustration and printmaking, with emphasis on technique, playfulness, and personal expression. Students will create drawings through a series of text and image exercises that will result in a finished print design. Basic techniques of linoleum relief carving and printing will be taught, and an edition of original prints will be produced by hand. With focus on traditional media and experimentation, the course will encourage exploration of personal vision within the field of illustration.

    Repeatable: Y
    Formerly 21-2404
    Prerequisites ARTS 105 Foundation Studio  or  22 1920 Making 2  
    Minimum Credits 1 Maximum Credits 1



  
  • ILLU 212 Figure Drawing and Color


    In this course students create a series of expressive figure drawings through an exploration of projects, media and materials, and process documentation. Contemporary and historical approaches within figurative art and color will be presented and discussed. Utilizing a variety of textures and surfaces, collage and other media, students will be encouraged to seek connections between hand, eye, and mind, using the figure as subject and departure point. Emphasis is on expressive representations of gesture, movement, and form.

    Repeatable: Y
    Formerly 21-2405
    Prerequisites ARTS 105 Foundation Studio  or ARTS 110 Drawing I  or  22 1920 Making 2  
    Minimum Credits 3 Maximum Credits 3



  
  • ILLU 213 Illustration History & Practice


    This course covers and analyzes the origins of contemporary illustration. The course examines, from a historical perspective, illustrators, illustration trends, styles, and techniques from print to animated motion pictures. Significant illustrators and illustrations are featured throughout the semester. Course objectives are to gain a better appreciation of illustration and its origins, as well as learning to analyze how illustration has reflected and influenced our society and culture today.

    Repeatable: N
    Formerly 21-3401
    Prerequisites ILLU 203 Illustration: Concept Art I  
    Minimum Credits 3 Maximum Credits 3



  
  • ILLU 214 Illustration Studio I


    This course covers the fundamental process of illustration from conceptual development to application of traditional and digital media for books, magazines, journals, posters, and storyboards. The objectives of the course are to develop, from a historical perspective, the fundamental understanding of illustration as a form of visual expression, and to learn the basic principles of illustration as a form of communication.

    Repeatable: N
    Formerly 21-3402
    Prerequisites ILLU 203 Illustration: Concept Art I  
    Minimum Credits 3 Maximum Credits 3



  
  • ILLU 303 Illustration: Concept Art II


    This course expands upon and refines the sketching-based processes, methods, media, and techniques covered in Illustration: Concept Art, stressing research, presentation skills, and the importance of drawn environments. Completed projects are designed to support a variety of professional markets and create portfolio level artwork.

    Repeatable: N
    Prerequisites ILLU 203 Illustration: Concept Art I  
    Minimum Credits 3 Maximum Credits 3



  
  • ILLU 304 Figure Drawing II


    This course focuses on conceptual development, rendering techniques, experimentation, and stylization as a means of communication using clothed and nude models. Various media and techniques are explored.

    Repeatable: Y
    Formerly 21-3404
    Prerequisites ILLU 204 Figure Drawing  or 22 1285 Figurative Sculpture  
    Minimum Credits 3 Maximum Credits 3



  
  • ILLU 310 History of Political and Social Illustration


    This course explores the history of illustration as a reflection of, comment upon, response to, and protest against society, politics and culture. Through a combination of lectures, journaling, quizzes, and research projects, students will refine their skills of seeing, analyzing, discussing, and writing about illustration. Structured primarily by theme, the lectures trace the boundaries of the illustration medium while providing chronological context.

    Repeatable: N
    Formerly 21-3405
    Requirements Junior Standing or Above (JR)
    Minimum Credits 3 Maximum Credits 3



  
  • ILLU 313 Illustration Studio II


    Professional applications of traditional and/or digital illustration related to a market-based portfolio. Assignments present industry-specific problems which encourage students to examine their process, project conceptualization, and personal style. The objective of this class is to create a collection of artwork for professional portfolio development.

    Repeatable: N
    Formerly 21-4401
    Prerequisites ILLU 214 Illustration Studio I  
    Requirements Junior Standing or Above (JR) Illustration Majors Only (M214)
    Minimum Credits 3 Maximum Credits 3



  
  • ILLU 314 Digital Illustration I


    This course helps students begin to master digital painting, drawing, and image processing techniques to extend and augment their skills and techniques with traditional media and methods. Students work with the latest painting and drawing software that digitally mimics traditional tools such as watercolor, oil paint, airbrush, and charcoal. Students also explore methods such as brush effects, compositing, masking, and collage as a resource for initiating, developing, and refining illustration concepts.

    Repeatable: N
    Formerly 21-3403
    Prerequisites ILLU 214 Illustration Studio I  
    Minimum Credits 3 Maximum Credits 3



  
  • ILLU 320 Cartooning


    This course introduces different aspects and basic techniques of cartoon drawing, emphasizing clear, efficient visual storytelling, the art of composition, and establishing character and environment. Instruction includes the historical study of various types of cartoons (both from print and animation). Styles of cartoons, thematic types, narrative structures, and construction of cartoon characters are analyzed and explored.

    Repeatable: N
    Formerly 21-3406
    Prerequisites ARTS 110 Drawing I   or ILLU 204 Figure Drawing I  or ILLU 203 Illustration: Concept Art I  or ANIM 210 Drawing for Animation I  or GAME 205 2D Art for Games  
    Requirements Junior Standing or Above (JR)
    Minimum Credits 3 Maximum Credits 3



  
  • ILLU 325 Reading Graphically


    The designer learns by seeing and students learn by reading. Reading Graphically takes a studied, methodological approach that combines reading and seeing to arrive at a heightened visual literacy. The ability to parse complex image/text media is the first step in creating it. The course provides a foundation for designers, writers, illustrators, advertisers and anyone else who wants to communicate in visual language. Readings provide a broad survey of print and new media that employs graphic strategy in instructive ways.

    Repeatable: N
    Formerly 21-3407
    Prerequisites ENGL 112 Writing and Rhetoric II  or ENGL 112H Writing and Rhetoric II: Honors  or ENGL 122 International Writing and Rhetoric II  
    Minimum Credits 3 Maximum Credits 3



  
  • ILLU 330 Special Issues in Illustration


    This course allows students to work with a visiting illustrator to solve a particular illustration problem. Students learn specific technical and creative problem-solving methods from a leading illustrator in Chicago.

    Repeatable: Y
    Formerly 21-3408
    Prerequisites ARTS 105 Foundation Studio  or ARTS 110 Drawing I  or 22 1920 Making 2  
    Minimum Credits 1 Maximum Credits 3



  
  
  • ILLU 360A Illustration: Materials & Techniques


    Students will be given the opportunity to create innovative illustrations through the hands-on exploration of a series of materials- and techniques-based projects. Contemporary and historical approaches within the field of illustration will be presented and discussed. By engaging with a variety of textures and surfaces, watercolor and gauche painting, ink applications and other media, students will be encouraged to seek deeper connections between seeing, thinking, and making, as it relates to the field of illustration.

    Repeatable: N
    Formerly ILLU 360
    Prerequisites ILLU 214 Illustration Studio I  or ARTS 220 Painting I 
    Requirements Junior Standing or Above (JR)
    Minimum Credits 3 Maximum Credits 3



  
  • ILLU 360B Illustration: Materials & Techniques


    Students will be given the opportunity to create innovative illustrations through the hands-on exploration of a series of materials and techniques-based projects. Contemporary and historical approaches within the field of illustration will be presented and discussed. By engaging with a variety of textures and surfaces, watercolor and gauche painting, ink applications and other media, students will be encouraged to seek deeper connections between seeing, thinking, and making, as it relates to the field of illustration.

    Repeatable: N
    Prerequisites ILLU 214 Illustration Studio I  or ARTS 220 Painting I  
    Requirements Junior Standing or Above (JR)
    Minimum Credits 3 Maximum Credits 3



  
  • ILLU 405 Illustration: Experimental Techniques


    In this course, students will create a series of innovative illustrations through the hands-on exploration of unusual materials and techniques, documenting their process in a journal. Contemporary and historical experimental approaches within the field of illustration will be presented and discussed. By engaging with a variety of textures and surfaces, print applications, collage and other media, students will be encouraged to seek deeper connections between seeing, thinking, and making as they compose their illustrations.

    Repeatable: Y
    Formerly 21-4000
    Requirements Sophomore Standing or Above (SO)
    Minimum Credits 1 Maximum Credits 1



  
  • ILLU 414 Digital Illustration II


    In this course students study more advanced digital art making techniques, application usage and experimental digital processes. Projects may include advanced content creation for print, online interactive, and other media utilizing industry specific guidelines, graphics and design applications. Completed projects are designed to support a variety of professional markets and create portfolio level artwork.

    Repeatable: N
    Prerequisites ILLU 314 Digital Illustration I  
    Requirements Junior Standing or Above (JR)
    Minimum Credits 3 Maximum Credits 3



  
  • ILLU 440 Drawing the Graphic Novel


    This course provides students with a means for creative self-discovery and the exploration of complex ideas. Students record their observations, experiences, and memories in a sketchbook and translate this material into various graphic narratives of varying lengths. The class explores the rhythms of storytelling and formal elements of comics. Students learn to compose comic pages using iconic visual language, while experimenting with a variety of tools, media, and approaches.

    Repeatable: N
    Formerly 21-4402
    Prerequisites ILLU 320 Cartooning  or  ARTS 110 Drawing I  or  ILLU 204 Figure Drawing I   or  ILLU 203 Illustration: Concept Art I  or  ANIM 210 Drawing for Animation I  or  GAME 205 2D Art for Games   
    Minimum Credits 3 Maximum Credits 3



  
  
  • ILLU 442 Freelance Illustration


    This course combines analysis and personal expression to convey ideas via illustration. Content includes traditional and non-traditional methods and materials. Students apply previously learned skills and techniques to solve visual problems, as in a professional environment.

    Repeatable: N
    Formerly 21-4404
    Prerequisites ILLU 314 Digital Illustration I   or ILLU 360A Illustration: Materials & Techniques  
    Minimum Credits 3 Maximum Credits 3



  
  • ILLU 444 Illustration Studio III


    This course assists senior students majoring in illustration with the creation of competitive artwork and assembly of an illustration portfolio. The course also covers professional practices, career strategies, compensation, and industries of employment for illustrators. The objective of this class is to complete a collection of artwork for a portfolio and transition from students to their career.

    Repeatable: N
    Formerly 21-4406
    Prerequisites ILLU 313 Illustration Studio II  
    Requirements Senior Standing (SR) Illustration Majors Only (M214)
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 102 Fundamentals of Interaction


    Contemporary interactive media share a common computational canvas. This course explores technology underlying these media, and introduces students interested in programming and interactive media development to foundational theories and practices in interface design and development. Interaction principles will be explored through practical assignments; sketching, prototyping, and design are essential parts of the development process. Students complete the course with an understanding of participant-centered design, usability, and foundational development terms and concepts.

    Repeatable: N
    Formerly 36-1010
    Minimum Credits 3 Maximum Credits 3



  
  
  • INMD 114 Web Development I


    Counter to printed compositions, web design and development is about fluid and interactive experiences. This course provides an introduction to programming environments and teaches fundamental skills necessary to prototype and deploy digital media. Using technical elements like variables, conditions, sequences and events, completion of this course will empower students with the ability to design interactive applications.

    Repeatable: Y
    Formerly 36-1420
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 115 Web Design


    One credit hour course offers the student basic skills in designing and creating a Web site. Course will engage students in planning, creating, and defining a site primarily using Macromedia Dreamweaver. Other topics covered will include using text, graphics, and tables, working with layers, image maps, animation, multimedia, drop down menus, rollovers, frames, and forms.

    Repeatable: N
    Formerly 36-1114
    Minimum Credits 1 Maximum Credits 1



  
  • INMD 120 Digital Image Design


    Technical, conceptual and aesthetic skills and concepts will inform an introductory body of work using imaging applications. Idea development, research, vocabulary and critical analysis skills will enhance development of individual voice. This fundamental media art course will also focus on visual design theory, gestalt principles and semiotics.

    Repeatable: N
    Formerly 36-1300
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 130 Immersive Environments I


    Examine historical and contemporary uses of immersive environments. Generate a variety of work using Augmented Reality, Virtual Reality & 360 Video technologies. Explore 21st Century alternative modes of spectatorship; in particular immersive and interactive ways of experiencing visual spectacle.

    Repeatable: N
    Formerly INMD 430
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 160 Authoring Interactive Media


    Students research, plan, and produce interactive media projects. Several media components are developed and integrated to support the goal of each piece. Topics covered include contextual problem solving, information architecture, and usability. All projects are designed with participants in mind, considering their culture and demographics. Contemporary authoring technology and content creation tools will be used.

    Repeatable: N
    Formerly 36-1601
    Prerequisites INMD 120 Digital Image Design  
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 201 Interactive Portfolio Development


    This course will allow students to create an engaging portfolio of interactive work. Students will be encouraged to actively critique their own work as well as the work of their peers. Students will be expected to be aware of their personal branding, professional strengths and abilities, and presentation skills.

    Repeatable: Y
    Formerly 36-3010
    Prerequisites INMD 102 Fundamentals of Interaction  and INMD 160 Authoring Interactive Media  
    Minimum Credits 1 Maximum Credits 1



  
  • INMD 208 Motion Capture for Artists


    Course provides an introduction to motion capture terms, concepts, and history. Students learn the process of capturing motion data by conceptualizing, planning, and directing on-site sessions. A 3-D character performance is created by converting data from sessions and linking it to a character skeleton created in a computer animation class.

    Repeatable: N
    Formerly 26-2080
    Prerequisites ANIM 150 Computer Animation: Keyframing I  or GAME 201 Computer Animation: Modeling  
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 210 Interface Design I


    Course advances students’ practical understanding of media theory, with an emphasis on interactive models of communication. This course focuses on navigational models of interaction design and how to create participant-centered interfaces through research, usability testing, and iterative design. Students produce substantial written critiques to demonstrate their growing understanding of the discipline.

    Repeatable: N
    Formerly 36-2110
    Prerequisites ENGL 112 Writing and Rhetoric II  or ENGL 112H Writing and Rhetoric II: Honors  or ENGL 122 International Writing and Rhetoric II  
    Requirements Sophomore Standing or Above (SO)
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 214 Web Development II


    Interactive design and development can narrate any topic. Using methods and techniques exposed in Web Development I, students prototype and iterate work as a means of increasing complexity and refining concept. Throughout this course students gain and apply the project development strategies necessary to research and produce interactive media using professional management strategies.

    Repeatable: N
    Formerly 36-2421
    Prerequisites INMD 114 Web Development I  
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 215 Conversational Interfaces


    Conversation interfaces offer a greater degree of engagement than typical navigational models, and its dependence upon spoken word and audio broaden the reach and application of interactive media beyond visual environments. Students have the opportunity to author highly engaging, writing-centric interactive content. From fiction to non-fiction, poetry to ad copy, this new interaction model offers substantial creative and professional territory for interaction designers and writers alike.

    Repeatable: N
    Formerly 36-2130
    Prerequisites ENGL 112 Writing and Rhetoric II  or ENGL 112H Writing and Rhetoric II: Honors  or ENGL 122 International Writing and Rhetoric II  
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 220A Prototyping Strategies


    Students gain a deeper understanding of techniques and practices by sketching, thumbnailing, storyboarding and making physical mock-ups for digital projects. The iterative production cycle is practiced by rapid prototyping in a collaborative environment, and is informed by research and testing. Each five week module of this one credit, repeatable course will focus on a different prototyping tool and evaluation method. This class develops a student’s ability to communicate quickly visually before committing to code and design, and to create participant-centered works based on usability-testing results.

    Repeatable: Y
    Formerly INMD 220
    Prerequisites INMD 102 Fundamentals of Interaction  
    Minimum Credits 1 Maximum Credits 1



  
  • INMD 220B Prototyping Strategies


    Students gain a deeper understanding of techniques and practices by sketching, thumbnailing, storyboarding and making physical mock-ups for digital projects. The iterative production cycle is practiced by rapid prototyping in a collaborative environment, and is informed by research and testing. Each five week module of this one credit, repeatable course will focus on a different prototyping tool and evaluation method. This class develops a student’s ability to communicate quickly visually before committing to code and design, and to create participant-centered works based on usability-testing results.

    Repeatable: Y
    Prerequisites INMD 102 Fundamentals of Interaction  
    Minimum Credits 1 Maximum Credits 1



  
  • INMD 220C Prototyping Strategies


    Students gain a deeper understanding of techniques and practices by sketching, thumbnailing, storyboarding and making physical mock-ups for digital projects. The iterative production cycle is practiced by rapid prototyping in a collaborative environment, and is informed by research and testing. Each five week module of this one credit, repeatable course will focus on a different prototyping tool and evaluation method. This class develops a student’s ability to communicate quickly visually before committing to code and design, and to create participant-centered works based on usability-testing results.

    Repeatable: Y
    Prerequisites INMD 102 Fundamentals of Interaction  
    Minimum Credits 1 Maximum Credits 1



  
  • INMD 220D Prototyping Strategies


    Students gain a deeper understanding of techniques and practices by sketching, thumbnailing, storyboarding and making physical mock-ups for digital projects. The iterative production cycle is practiced by rapid prototyping in a collaborative environment, and is informed by research and testing. Each five week module of this one credit, repeatable course will focus on a different prototyping tool and evaluation method. This class develops a student’s ability to communicate quickly visually before committing to code and design, and to create participant-centered works based on usability-testing results.

    Repeatable: Y
    Prerequisites INMD 102 Fundamentals of Interaction  
    Minimum Credits 1 Maximum Credits 1



  
  • INMD 235 Immersive Environments II


    Continue to explore immersive and interactive visual engagement. Design immersive environmental projects for institutions, galleries, and public forums, and develop idiosyncratic and multipurpose animated visual sculptures, projections, immersive video environments, and/or art showcases.

    Repeatable: N
    Formerly INMD 435
    Prerequisites INMD 130 Immersive Environments I 
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 240 Story Development for Interactive Media


    The increasing impact of interaction on the narrative (stories) told in today and tomorrow’s educational and entertainment media requires a different perspective on story development. This class begins with an overview of the area and its history from the writer’s perspective, and then moves on to review and analyze common interactive structures and narrative requirements. Students are also exposed to the basic types of interactive narrative and media being created today, and conceptualize and develop their own interactive narrative projects.

    Repeatable: N
    Formerly GAME 260
    Prerequisites ENGL 112 Writing and Rhetoric II  or ENGL 112H Writing and Rhetoric II: Honors  or ENGL 122 International Writing and Rhetoric II  
    Requirements Sophomore Standing or Above (SO)
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 250A Topics in Interactive Arts and Media:


    This repeatable course consists of rotating subjects of interest.

    Repeatable: Y
    Formerly INMD 250
    Minimum Credits 1 Maximum Credits 6



  
  • INMD 250B Topics in Interactive Arts and Media:


    This repeatable course consists of rotating subjects of interest.

    Repeatable: Y
    Minimum Credits 1 Maximum Credits 6



  
  • INMD 250C Topics in Interactive Arts and Media:


    This repeatable course consists of rotating subjects of interest.

    Repeatable: Y
    Minimum Credits 1 Maximum Credits 6



  
  • INMD 250D Topics in Interactive Arts and Media:


    This repeatable course consists of rotating subjects of interest.

    Repeatable: Y
    Minimum Credits 1 Maximum Credits 6



  
  
  • INMD 263 Physical Computing I


    Course teaches students to read wiring diagrams, as well as design and build basic electronic circuits for general applications. Students use commercially available tools to design, build, and program simple functional devices which produce a physical response (light, sound, or motion) in the environment and interfacing with a computer.

    Repeatable: Y
    Formerly 36-2620
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 310 Interface Design II


    Course leverages the broader and interdisciplinary foundational understanding of media-related theories from preceding courses to explore advanced theory and practice of interface design. This course focuses on impressive and environmental models of interaction design, including connected interfaces, smart technology, and experience design. Students produce substantial written critiques as well as prototypes for their own interactive work to demonstrate a literate and evolved understanding of the diverse theories that influence design.

    Repeatable: N
    Formerly 36-3110
    Prerequisites INMD 210 Interface Design I  
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 315 Experience Design


    This course will encourage students to evaluate their own work, as well as the work of others, from the viewpoint of their audience. By gaining an awareness of how the participant experiences their work, students will gain an understanding of how to create engaging, user-centered interfaces.

    Repeatable: N
    Formerly 36-3150
    Prerequisites INMD 210 Interface Design I  
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 320 Wearable Interfaces


    This introductory course focuses on wearable applications of physical computing. Students will use conductive materials, circuits, and sensors to create functional, wearable pieces that incorporate different types of metrics and feedback. Students will explore foundational topics of programming and logic to extend microcontrollers. Students will work in small teams to leverage talent and capabilities from multiple fields of study to create collaborative products and prototypes.

    Repeatable: N
    Formerly 36-3020
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 340 Emergent Web Technologies


    The internet includes a perpetually evolving set of technologies and production practices that include design conventions, programming languages, and media techniques. Course builds on previously developed skills in Web Development II by using them in new contexts focusing on a specific current emergent Web technology.

    Repeatable: N
    Formerly 36-3444
    Prerequisites INMD 214 Web Development II  
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 350 Digital Product Planning & Design


    Successful digital products solve a problem held by an identifiable group of people. Identifying the problem, the potential solutions, and knowing how to identify and reach the target market are all essential elements of a digital product launch. Students will explore the foundational concepts and practices of both user and market research and will have the opportunity to gain valuable experience pitching their ideas. Multidisciplinary teams research, plan, design and rapidly build a digital product and pitch their ideas to professionals including product and user experience experts, start-up team members and investors, and digital entrepreneurs.

    Repeatable: Y
    Prerequisites INMD 114 Web Development I  or INMD 210 Interface Design I  
    Requirements Junior Standing or Above (JR)
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 355 Information Architecture


    This course provides insight into the way we sort and categorize data, and how these different schema impact the user experience. Students will explore multiple concepts of organizational techniques, and introduce the student to methods for effectively assessing and creating their own organizational structures to optimize the user experience.

    Repeatable: N
    Formerly 36-3515
    Prerequisites INMD 210 Interface Design I  
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 360A Advanced Topics in Interaction Design


    This is an Advanced topics course in Interaction Design. Different sections of this course will focus on different topic areas related to Interaction Design that are not taught in other classes. Please contact the department for specifics on the content of each topic.

    Repeatable: Y
    Formerly INMD 360
    Minimum Credits 1 Maximum Credits 3



  
  • INMD 360B Advanced Topics in Interaction Design


    This is an Advanced topics course in Interaction Design. Different sections of this course will focus on different topic areas related to Interaction Design that are not taught in other classes. Please contact the department for specifics on the content of each topic.

    Repeatable: Y
    Minimum Credits 1 Maximum Credits 3



  
  • INMD 360C Advanced Topics in Interaction Design


    This is an Advanced topics course in Interaction Design. Different sections of this course will focus on different topic areas related to Interaction Design that are not taught in other classes. Please contact the department for specifics on the content of each topic.

    Repeatable: Y
    Minimum Credits 1 Maximum Credits 3



  
  • INMD 360D Advanced Topics in Interaction Design


    This is an Advanced topics course in Interaction Design. Different sections of this course will focus on different topic areas related to Interaction Design that are not taught in other classes. Please contact the department for specifics on the content of each topic.

    Repeatable: Y
    Minimum Credits 1 Maximum Credits 3



  
  • INMD 363 Physical Computing II


    Students learn how to network microprocessors and computers together to control interactive media environments and/or physical objects. Students work on project to explore USB, Ethernet, Wifi, Bluetooth, and XBee networking. Students work on a final project reflecting on their own interest, to develop a device of environment for controlling a second physical or virtual environment.

    Repeatable: Y
    Formerly 36-3630
    Prerequisites INMD 263 Physical Computing I  
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 370 Studio Collaboration


    Students in Studio Collaboration act effectively as interns to IAM Team, which is the final stage in the Interaction Design and Programming senior/capstone sequence. IAM Team is an intensive team production course that teaches students to work collaboratively while producing projects for an external client. Course begins with concepts of team organization and communication and continues with the formation of production teams, design of the project, and acquisition of media elements. Students practice scheduling and meeting deadlines by shipping multiple versions of the project.

    Repeatable: Y
    Prerequisites INMD 114 Web Development I  or INMD 260 Intro to IAM Team Development  or INMD 210 Interface Design I  or INMD 235 Immersive Environments II 
    Requirements Junior Standing or Above (JR)
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 440 Immersive Environments III


    Building upon Immersive Environments I and II, this course will challenge students to engage with advanced theories in the understanding of immersive media. These theories will be put into practice through the design and development of immersive media works that use volumetric capture, IoT, 3rd party APIs, and physical materials. Students are encouraged to pursue work as a form of research through artistic intervention with immersive media.

    Repeatable: N
    Prerequisites INMD 235 Immersive Environments II  
    Requirements Sophomore Standing or Above (SO)
    Minimum Credits 3 Maximum Credits 3



  
  • INMD 441 Immersive Environments IV


    In this capstone course, students will combine lessons, both practical and theoretical, from the immersive media program to construct a complete immersive media prototype. Students move from pre-production to production over the course of a semester. They perfect their project management skills and learn how to lead through the development process.  They also engage in a portfolio review to make sure they are prepared for industry work or graduate education.

    Repeatable: N
    Prerequisites INMD 440 Immersive Environments III  
    Requirements Junior Standing or Above (JR)
    Minimum Credits 3 Maximum Credits 3



 

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