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Dec 30, 2024
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GAME 330 Advanced 3D for Games This course focuses on how to work between 3D applications and a game engines. Through this course, students will learn how to create high quality 3D assets and implement them into various game engines. Students will learn how to use basic scripting techniques for implementation and polish in engine. Students will work with engine specific visual effects and physics to create immersive and convincing environments using game engines.
Repeatable: Y Formerly 36-3302 Prerequisites GAME 210 2D Motion for Games Minimum Credits 3 Maximum Credits 3
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