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Aug 31, 2024
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26-3089 Advanced Character & Environmental Design Course continues to refine and advance the design and technical abilities needed to model 3-D characters and non-character 3-D objects. Using Maya for 3D modeling and Z-Brush for advanced texture-mapping, students will design and build either characters or environments based on industry standards. This process will also allow the students to contribute models in the Game Engine chosen for the subsequent courses in the Game Major: Game Project (36-3997) & Game Studio (36-3998).
4 Credits Requisites PREREQUISITES: 26-3086 Character Design and Modeling I or 26-3082 Environmental Design & Modeling I
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