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Mar 18, 2024
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36-2400 Sound Design for Games I This course allows the student to actively implement, design, and control the audio assets in a game. Open source game engines and game editors are widely used in this course to familiarize students with the production and creative demands that will be required of them. Technique, production, and creativity are fostered in texts and lectures throughout the course. Sound libraries are the source of much of the raw audio for project work.
3 Credits Repeatable Requisites PREREQUISITES: 36-2610 Sound and Music for Interactive Visual Media COREQUISITES: 36-1410 Linear Audio Production for Games
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