Apr 26, 2024  
2013-2014 Course Catalog 
    
2013-2014 Course Catalog [ARCHIVED CATALOG]

Add to Favorites (opens a new window)

36-3302 Advanced 3D for Games


This course focuses on how to work between 3D applications and a game engines. Through this course, students will learn how to create high quality 3D assets and implement them into various game engines. Students will learn how to use basic scripting techniques for implementation and polish in engine. Students will work with engine specific visual effects and physics to create immersive and convincing environments using game engines.

3 Credits
Repeatable
Requisites PREREQUISITES: 36-3301 3D Composition for Interactive Media I 



Add to Favorites (opens a new window)