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Nov 24, 2024
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56-2850 Physics for Game Developers This is a laboratory based science course that examines topics in physics that are relevant for game developers. Examples include the study of motion in one, two, or three dimensions; collisions between objects; rotation of massive objects; and explosions. Other topics include the study of motion under the influence of various forces such as gravity, friction, and propulsion forces. Laboratory activities complement the course and include experiments designed to illustrate and exemplify the main topics presented as theory.
3 Credits SL Requisites PREREQUISITES: 56-2713 Precalculus
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