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Sep 01, 2024
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32-6262 Music for Games II This course continues to explore the application of non-linear composition techniques in the production of dramatic music for use in interactive games. Students will learn techniques for composing music that will ultimately be controlled through game play and game audio engines. The class will explore building scores that involve multilevel dramatic elements and instantaneous transitions. In addition to composing music appropriate to game composition, students will develop the skills to program their music into the game engines.
3 Credits Requisites PREREQUISITES: 32-6261 Music for Games I
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