May 31, 2024  
2010-2011 Undergraduate Course Catalog 
    
2010-2011 Undergraduate Course Catalog [ARCHIVED CATALOG]

Course Descriptions


 

 

 

Art + Design

  
  • 22-1040 Ceramics for Non-Majors


    Course includes studio work, slide presentations, and discussions of traditional and contemporary use of clay that introduce students to various methods of forming and finishing work. Hand building, glazing, and firing are covered.
    3 Credits
  
  • 22-1042 Jewelry and Objects for Non-Majors


    Course introduces students to concepts and design practices to enable realization of objects using metals. Basic technical skills including fabrication, soldering, stone-setting, coloring, finishing, and cold joining will be introduced. Through a series of class projects, students will explore jewelry, objects, and sculpture.
    3 Credits
  
  • 22-1101 History of Art I: Stone Age to Gothic


    Course introduces the history of art until the end of the Middle Ages. Various periods, including the Stone Age, Egypt, the Ancient Near East, Greece, Rome, Early Christian, Byzantine, Early Medieval, Romanesque, and Gothic, will be studied in relationship to the Western art tradition. The art of Asia, the Americas, and Africa may also be surveyed. Students will gain an appreciation of the aesthetic values of these cultures and an understanding of the historical, socio-political, religious, and other contexts for the creation of art.
    3 Credits
  
  • 22-1102 History of Art II: Renaissance to Modern


    Course introduces the history of art from the Renaissance to the Modern period. European art of the Renaissance, Baroque, Rococo, and Romantic eras will be studied, as will the artistic movements of the 19th and 20th centuries. The art of Africa, the Americas, and Asia during the same time period may also be surveyed. Students will gain an appreciation of the aesthetic values of these cultures and an understanding of the historical, socio-political, religious, and other contexts for the creation of art works. This is a continuation of History of Art I: Stone Age to Gothic, but can be taken independently.
    3 Credits
  
  • 22-1120 Art in Chicago Now


    Course surveys contemporary art in Chicago. This will be facilitated through field trips to major museums, galleries, and artist studios, and by lectures by visiting artists and critics. Familiarity with current discourse through art publications will be stressed. A historical context will be developed through slide lectures about the recent history of Chicago art. The art market or business of art will also be discussed. Much of the class time will be conducted outside the College.
    3 Credits
  
  • 22-1131 History of Architecture I


    Course uses the study of architecture to reveal human thought and aspirations and begins by examining ancient Egyptian architecture continuing through the Renaissance, Baroque, Rococo, and Neoclassical periods. Focus is on Western architectural forms. Through the context of examining architecture, instruction touches on interiors, decorative arts, and furniture.
    3 Credits
  
  • 22-1132 History of Architecture II


    Course uses the study of architecture and building techniques to reveal human thought and aspirations by focusing primarily on Western cultures. Through the context of architecture, the disciplines of interior design and the decorative arts are also touched upon. Covered time period spans from the precursors of modern architecture to the 21st century architecture of today.
    3 Credits
  
  • 22-1140 Architecture in Chicago Now


    3 Credits
  
  • 22-1210 Drawing I


    Course teaches students how to represent accurately and proportionately objects, planes, and volumes by developing hand-to-eye coordination with line and tone, wet and dry media. Basics of perspective are covered in various exercises augmented by critiques, slide lectures, and discussions.
    3 Credits
  
  • 22-1220 Fundamentals of 2-D Design


    Course teaches students to organize visual images by acquiring understanding of visual elements, line, shape, tone, texture, and volume. Students examine and apply design principles such as repetition, variety, and movement. Emphasis is on simple graphic skills. Required for all Art and Design majors; course is also useful for nonmajors.
    3 Credits
  
  • 22-1230 Fundamentals of 3-D Design


    Course focuses on use of basic design principles and elements in developing 3-D compositions. Students use modular theories and systems as well as intuitive responses to manipulate a variety of materials. Projects are designed to heighten students’ perceptions of forms in space. Course is required for all Art and Design and Photography majors.
    3 Credits
  
  • 22-1236 Synthetic Material for Casting & Fabrication


    Course provides students with information regarding the use of synthetic material for sculpture and 3-D design. Traditional procedures such as mold making, casting, fabrication, and assemblage are reapplied through the use of plastic, rubber, and other engineered materials. Students are encouraged to experiment with the introduced material so as to explore their unique properties as well as their capabilities for multiple production.
    3 Credits
  
  • 22-1246 Mural Painting


    Course introduces students to the history of mural painting. Students will be exposed to many art periods and styles as the point of departure for painting a mural. As a team, they will design the structure, formulate the content, and finalize the project in acrylics. Diversity and multiculturalism will be emphasized through the incorporation of art from different cultures.
    3 Credits
  
  • 22-1250 Scale Model Fabrication: Making Models of Interior and Exterior Spaces


    Workshop course introduces students to the skills necessary to create small-scale models for use in studio or gallery presentations, installations, proposed onsite sculpture, and more. It also is an important tool for visualizing scale, proportion, and the conception of projects. Course is intended primarily for those in the Fine Arts curriculum; however, it will benefit those in other concentrations as well. This two-day workshop will cover a few basics of professional model making for applications in both indoor and outdoor spaces.
    1 Credits
  
  • 22-1255 Display Structures for your Work


    Workshop course will teach students necessary fabrication techniques and skills required to build pedestals, plinths, and shelving to display objects. This workshop focuses on display structures needed by Fine Art students, but will benefit other students as well.
    1 Credits
  
  • 22-1270 Jewelry Workshop


    Workshop course explores the qualities of enameling in which students combine techniques of jewelry and metalwork to add texture, color, and form. Techniques taught include Limoge, cloisonné, and grisaille. A fine arts background or previous jewelry course benefits students enrolled in this course.
    1 Credits
  
  • 22-1271 Fine Art Workshop: Frame & Stretcher


    Workshop course teaches students how to build canvas stretchers and picture frames using the equipment in the Art and Design Department’s Wood Shop. Course goal is to enable students to become more self-sufficient in presenting their work (paintings, photographs, drawings, prints, etc.). Each student produces between five and 10 museum-quality canvas stretchers and picture frames. Students are also introduced to archival matting and mounting techniques.
    1 Credits
  
  • 22-1275 Digital Video Editing Workshop for Artists


    Three-day workshop course teaches Art and Design students the fundamentals of shooting and editing digital video. The workshop will be extremely useful not only for learning how to create original work in video format, but also for learning how to document work that does not transfer well to more static forms such as slides or photographs.
    1 Credits
  
  • 22-1276 Workshop in Printmaking Techniques


    Two-day workshop course teaches established and innovative printmaking techniques as part of a rotating sequence of introductory workshops on methods and techniques. Each workshop presents a specific printmaking technique through demonstrations and studio practice. Students produce sample prints and are introduced to current literature and resources on the subject. The workshop facilitates independent use of the print studio and is taught by specialist instructors who hold expertise in the various printmaking media.
    1 Credits
  
  • 22-1281 Workshop in Spatial, Object, and Sculptural Techniques


    Workshop course introduces students to materials, fabrication, and manipulation techniques for spatial, object, and sculptural designs and compositions. Each workshop presents techniques through demonstrations and projects to develop studio practice. Students produce test pieces, prototypes, and explore concepts and theory relative to specific methodologies shown in examples of contemporary practice. Workshops facilitate independent use of facilities available for small metals, plastics, plaster, wood, ceramics, soft materials, fibers, kinetics, assemblage, or 3-D modeling. Instructors have expertise in each particular media.
    1 Credits
  
  • 22-1285 Anatomical Modeling


    Course focuses on developing a greater understanding of the human form, as well as building on principles of 3-D design and creating forms in space. Students work from live models and learn anatomy, clay modeling, mold making, and casting, as well as connecting drawing and conceptual, perceptive skills to sculpture.
    3 Credits
  
  • 22-1310 Beginning Typography


    Course allows students to investigate the basic aspects of letterforms and typography through a variety of projects. Students are exposed to the historical background, technical and aesthetic issues, and communicative abilities of typography as individual forms and as text.
    3 Credits
  
  • 22-1320 Design Lab


    Course covers digital typesetting, layout, and image editing techniques for graphic design, illustration, and advertising. Topics covered include digital document construction and layout, typography formatting and specification, digital image editing, and application.
    3 Credits
  
  • 22-1330 Information Design


    Course teaches students the basic principles and practice of information design. Students will investigate, design, and test visual processes; develop information systems; map data; graph paths; and create interactive displays.
    3 Credits
  
  • 22-1600 Garment Construction I


    Course is an introduction to basic sewing and construction skills. Fabric definition, construction, and function are studied. Students learn hand sewing and finishing, machine operation, and primary machine maintenance. Students are required to create and complete garments.
    3 Credits
  
  • 22-1610 Fundamentals Fashion Design


    Course introduces students to the fundamental aspects of fashion design. Students will learn the basic tools for designing a fashion collection. This includes fashion drawing, visual presentation techniques, generating themes and color palettes, design development, use of textiles and trend and market research. In addition, social, historic and artistic influences on fashion design will be studied.
    3 Credits
  
  • 22-1620 Fundamentals of Textiles


    Course demonstrates the interrelationship between textiles and clothing design. It explores the importance of the textile industry to the fashion industry. Students acquire understanding of fibers, fabrics, manufacturing techniques, trends, definitions, and uses of textiles applied to both industries. Laws governing uses, liabilities, treatment, standards, and labeling are discussed.
    3 Credits
  
  • 22-1700 Product Design I: Materials and Techniques


    Course is intended for all Product Design majors. Instruction focuses on general theories of design, including problem definition, articulation, and resolution. Students study methodologies and historical case studies that look at the development of successful products from the standpoint of markets, manufacturing, and cultural concerns. Through class projects, students explore issues of function, cognition, and aesthetics in context with the various product types. 
    3 Credits
  
  • 22-1701 Product Design: Drawing I


    Course focuses on systematic drawing systems as key communicators of design intent across a variety of contexts: designers, marketers, engineers, and independent clients. With each context comes a different type of drawing requirement. The course emphasized the following drawing systems: orthographic projection, paraline projection, and perspective with a focus on the connection between drawing, thinking, and innovating. Students will gain an understanding of the fundamental importance of sketching as a presentation and an ideation tool. Class content includes overviews of all drawing systems as well as techniques for rapid ideation, product documentation, rendering, and presentation.
    3 Credits
  
  • 22-1705 Product Design II: Design Paradigms


    Course focuses on the idea of design paradigms (or models of existing solution types) within design and builds the students’ awareness of this critical methodology for solving problems by breaking the issues down to the most elemental nature. Through a series of lectures and small projects, students are exposed to the nature of paradigms and their flexible capabilities for multiple applications to various design problems.
    3 Credits
  
  • 22-1710 Introduction to CAD for Product Design


    Course focuses of fundamentals on 3-D parametric solid modeling. Students learn this industry-standard software through carefully paced tutorial exercises and hands-on development of different product types and geometry. Instruction provides an overview of sketching and manual drafting and historical development of computer-aided design.
    3 Credits
  
  • 22-1800 Interior Architecture/Design Theory I


    Course introduces theoretical principles and nomenclature of architecture and interior architecture. Course examines historical, practical and psychological influences through readings and special emphasis on basic elements of design (space, form, and order), aesthetics and typology of space.
    3 Credits
  
  • 22-1810 Interior Architecture: Drawing I


    Course provides exposure to the vocabulary, drawing conventions, and principles of small building construction. Lectures, slides, and examples of construction drawing expose students to simple structural systems, building and finishing materials, simple cabinetry, and other constructions issues. Students draft and detail a simple set of construction drawings.
    3 Credits
  
  • 22-1811 Architectural Draft and Detailing I


    Course provides exposure to the vocabulary, drawing conventions, and principles of small building construction. Lectures, slides, and examples of construction drawing expose students to simple structural systems, building and finishing materials, simple cabinetry, and other construction issues. Students draft and detail a simple set of construction drawings.
    3 Credits
  
  • 22-1813 AutoCad Fundamentals


    Course provides framework for students to develop computer drafting expertise. Students gain the knowledge and experience needed to operate the program and perform 2-D drafting on a basic level. Course covers the most basic commands, and students learn elements needed to produce a partial set of schematic plans, elevations, and drawings of existing conditions.
    3 Credits
  
  • 22-1819 Sources and Materials


    Course includes lectures, discussion, and field trips to showrooms, manufacturers, and suppliers, and exposes students to discovery of new and classical interior design furnishings and architectural appointments.
    3 Credits
  
  • 22-1820 Color for Interiors


    Course explores the nature, practical use, and psychological effects of color as it relates to interior design practice. Projects apply theoretical principles of color to the interior environment. Course is taught in a studio setting accompanied by appropriate lectures.
    3 Credits
  
  • 22-2043 Advanced Jewelry and Objects for Non-Majors


    Course encourages personal expression through the creation of wearable art, jewelry, objects, and sculpture. Building on the foundations taught in Jewelry and Objects for Non-Majors, students learn a variety of techniques including etching, enameling, and forming. Non-traditional materials are also explored. Critiques and class discussions are an important component. Conceptual ideas are discussed and encouraged with each project while emphasizing skilled craftsmanship and aesthetics.
    3 Credits
  
  • 22-2100 History of European Art: Topics


    3 Credits
  
  • 22-2110 History of Twentieth Century Art


    Course surveys the history of modern art and critical theories from Post-Impressionism in the 1890s, covering major subsequent currents including Cubism, Expressionism, Surrealism/Dada, Abstract Expressionism, and Post-Modernism. Developments in design and architecture, including the Bauhaus, International Style, and Post-Modernism, will also be covered.
    3 Credits
  
  • 22-2120 Art Since 1945


    Course examines the development of the visual arts in America and Europe after World War II. Important movements such as Abstract Expressionism, Pop Art, Color Field, the Black Arts Movement, the Beats, Chicago Imagists, Minimalism, and Conceptual art forms (body art, earth art, and performance art) are considered within a critical and theoretical context.
    3 Credits
  
  • 22-2130 American Art, 1840-1940


    Course covers major trends in American art and how they are interpreted in painting, sculpture, architecture, and the decorative arts. Topics include Luminism, Heroism, Mysticism, Symbolism, the Columbian World Exposition, Impressionism, the Armory Show, Cubism, the Ashcan School, Regionalism, Surrealism, and the New Realism.
    3 Credits
    WI
  
  • 22-2135 African-American Art Since 1900


    Course surveys the visual arts produced by people of African descent in the United States from colonial times to the present. Course introduces students to a range of artistic productions and provides a social-historical frame for the interpretation and analysis of art. Students examine the relationship between black artists’ work, the cultures of West and Central Africa, and the visual traditions of European and Euro-American artists.
    3 Credits
    PL
  
  • 22-2140 Introduction to Arts of Africa, Oceania, and the Americas


    Course introduces students to the arts of Africa, Oceania, pre-Columbian Mesoamerica, and the Native peoples of North America. Several cultures will be chosen from each area to illustrate the variety of art forms and their function and significance in society. Major themes include the relationship between art and society, the role of the artist, the forms, materials, processes, and definition of art within the cultures studied, and how the art of these areas has changed over time.
    3 Credits
    GA
  
  • 22-2141 Art and Ritual


    Course examines the relationship between art and ritual through diverse examples from many parts of the world and many time periods, including contemporary art. Art and ritual have been closely connected ever since the earliest works of art were created in the Old Stone Age. How has art been used in rituals related to spiritual beliefs, healing, the life cycle, political power, social cohesion, and personal identity? What is the process by which art embodies, represents, or transforms spiritual and other beliefs in rituals? These and other questions will be addressed through lectures, class discussions, films, and field trips.
    3 Credits
  
  • 22-2142 Art of India


    Course covers four thousand years of art on the Indian subcontinent. Course begins with the Indus Valley Civilization and then follows the development of painting, sculpture, and architecture created for the region’s varied religions and rulers. Course concludes with modern and contemporary Indian art, with an emphasis on how it relates to the past. Indian religious, royal, and popular art forms will be examined in terms of their style, iconography, and meaning in context.
    3 Credits
  
  • 22-2145 Arts of Africa


    Course introduces the arts of Africa south of the Sahara Desert, including sculpture, painting, textiles, architecture, pottery, metalwork, and body arts. Material spans 2,500 years of art history, including the works of contemporary artists. Several ethnic groups and individual artists are highlighted to explore these major themes: the relationship between art and African culture, religion, and politics; the role of the artist in African society; and changes in African art over time.
    3 Credits
    GA
  
  • 22-2150 The Art of Mexico: The Olmecs to the Present


    Course presents an overview of Mexican art over 3,000 years, beginning with the ancient Olmecs and the Aztecs, and continuing with the colonial period of the 16th through 19th centuries. Course concludes with a study of 20th century Mexican artists including those working today. Along with slide lectures and discussions, course includes field trips to local museums.
    3 Credits
    GA
  
  • 22-2170 History of Communication Design


    Course introduces graphic design, advertising, and illustration students to the history of visual communication, including text and image. Lectures, slides, and discussions focus on the work of important practitioners in the field and on the historical and cultural significance of design, technology, and innovation.
    3 Credits
  
  • 22-2171 Modern and Contemporary Design


    Course offers a history of modern and contemporary design, with an interdisciplinary focus on product, graphic, architecture, fashion, and interior design. The emphasis will be on understanding the connection between design and the past, the present, and possible futures. A large portion of the course will be devoted to the theory and practice of design during the 20th century.
    3 Credits
  
  • 22-2172 Design Culture Now


    Course presents a history of the way the designed world around us looks now. Instruction emphasizes current graphic design, advertising, architectural and interior design, fashion, and product design, with attention also paid to the history and technologies that have led to the present. Design’s relation to popular culture and fine art will also be discussed. Course is required for the BA in Art and Design.
    3 Credits
  
  • 22-2175 Fashion History Survey


    Course examines fashion through the centuries and the historic relationship among clothing, painting, interior and architectural design, literature and music, and social forces such as economics, politics, industry, labor, and resources.
    3 Credits
  
  • 22-2176 Contemporary Fashion


    Course allows students to study the modes and manners of dress and the arts reflected in society, from Dior’s New Look of 1947 to the present. Curriculum covers historic events, social movements, music, painting, sculpture, artists, celebrities, fads, and how they are reflected in clothing and individual dress of the times. Emphasis is on dress of today, why it is worn, and what it reflects from the past, present, and future.
    3 Credits
  
  • 22-2190 Career Seminar for Art History


    Course explores the variety of career possibilities available to students concentrating in art history. Students will make site visits and meet professionals who will describe many aspects of museum work, including the roles of creators, educators, registrars, administrators, and others, as well as work in art galleries, auction houses, conservation labs, historic preservation, and arts organizations.
    1 Credits
  
  • 22-2193 Special Topics in Art History/Florence


    3 Credits
  
  • 22-2211 Contemporary Issues in Drawing


    Course introduces current themes in drawing and its historical antecedents. Technical issues will be discussed and practiced through a variety of materials, methods, and imagery. Students will produce a series of drawings in a wide variety of styles and media. Through studio activity, exhibition attendance, and readings, this course will introduce students to the discipline of drawing as currently practiced and prepare them for more rigorous exploration. Students learn basic techniques of building form, representing visual concepts, texture and color.
    3 Credits
  
  • 22-2212 Materials and Techniques in Drawing


    Course includes study of collage, washes, pen and ink, craypas, pastels, and other new and traditional ways of working on paper. Coursework emphasizes simultaneous use of these various elements.
    3 Credits
  
  • 22-2214 Figure Drawing I


    Course teaches students skills in representing the human form using a variety of materials, by concentrating on proportion, light, shape, and movement. Slide discussions of master figure drawings set examples and standards.
    3 Credits
  
  • 22-2219 Contemporary Issues in Digital Practices


    Course investigates issues of art and technology and introduces digital devices and the processes necessary to their art practice as creative tools. Course will introduce history and current theory related to digital art making, and students will become familiar with a wide variety of digital tools and approaches.
    3 Credits
  
  • 22-2220 Contemporary Issues in Painting


    Course will introduce current themes in painting and its historical antecedents. Technical issues will be discussed and practiced through a variety of materials, methods, and imagery. Students will produce a series of paintings in a wide variety of styles and media. Through studio activity, exhibition attendance and readings, course will introduce students to the discipline of painting as currently practiced and prepare them for more rigorous exploration. Students learn basic techniques of underpainting, mixing, blending, building form, composition, and concept with effective use of texture and color.
    3 Credits
  
  • 22-2221 Painting Strategies


    Course will continue to explore art historical and contemporary developments in painting techniques, processes, and concepts. Projects will focus on developing individual painting skills and conceptual growth. Emphasis will be on the position and context of painting in the wider spectrum of contemporary art practice.
    3 Credits
  
  • 22-2224 Contemporary Issues in Printmaking


    Course teaches a broad range of basic traditional and innovative printmaking techniques including intaglio, relief, silkscreen, and lithography, and the use of these skills to produce independent work within the context of contemporary art and design. Students will be introduced to skills and techniques, experiment with the medium, and think creatively and critically.
    3 Credits
  
  • 22-2225 Printmaking Strategies


    Course offers students the opportunity to further explore techniques and concepts studied in Contemporary Issues in Printmaking, and to apply these to their own creative projects. Course gives more advanced instruction in a broad range of printmaking media both traditional and innovative, including silkscreen, lithography, intaglio, relief and hybrid forms, and emphasizes research and contextualization as an underpinning for studio practice.
    3 Credits
  
  • 22-2234 Installation/4-Dimensional Design


    Course expands students’ visual and conceptual vocabulary using various time-based media and site-specific approaches to the creation of new work. Classroom/studio activity will promote the creative process in a relationship between the artist’s expression and the designated medium and site.
    3 Credits
  
  • 22-2236 Performance Art


    Course gives students a comprehensive introduction to the history and nature of performance art and develop their ideas for live work. Course covers major Postmodern movements that make particular use of live art–Dada, Futurism, and Fluxus–as well as issues of feminism and multiculturalism that have utilized performance. Students present work for critique throughout the semester, culminating in a group show to be presented in a public forum.
    3 Credits
  
  • 22-2239 Introduction to Artists’ Books


    Studio course introduces the tools and techniques of book construction as well as the conceptual possibilities and concerns of the book as a significant contemporary art form. Students will construct a variety of blank book models, learn simple image transfer techniques, and produce their own artists’ books.
    3 Credits
  
  • 22-2241 Ceramic Concepts and Practices


    Course explores the conceptual possibilities and technical complexities of ceramic material as a vehicle for Contemporary Art and Design. A large cross-section of activity in clay will be considered and discussed, from brickmaking to porcelain design, and from handbuilding and moldmaking to hybrid materials. Historical and contemporary models will be referenced throughout the class, while considering what terms such as craft and utility can mean in a contemporary context.
    3 Credits
  
  • 22-2244 Furniture Design: Beginning


    3 Credits
  
  • 22-2250 Body Space Image


    Course presents an intensive survey of contemporary performance, site, and installation art from an anthropological point of view. Specifically, course focuses on artists’ work that were constructed to be experienced live and/or through photographic and video documentation of the work. Students will be given workshops on sound, digital photography, and video editing. Students will be required to produce and present a performance, site, or installation work of their own for their final project as well as photographic and/or video artworks based on their piece.
    3 Credits
  
  • 22-2251 Contemporary Issues in Sculpture


    Course introduces material, techniques, and conceptual methods to develop students’ art-making practices. Contemporary sculpture is increasingly diversified, including object-making and other spatial art forms. Artists as visual communicators use many approaches and attitudes to articulate and disseminate ideas. Exercises, projects, and collaborative class work lead through concept development, choice-making, execution, presentation, and critique. Students will consider their own role regarding contemporary issues of audience, artistic attitude, desired mission, and social awareness as they develop their studio practice.
    3 Credits
  
  • 22-2252 Themes in Contemporary Art: Visual Art


    Semester-long course, required for Fine Arts majors, will revolve around the interests of the current Visiting Artist in Residence in the Art and Design Department. This may encompass painting, sculpture, printmaking, and new media such as performance, installation, and video.
    3 Credits
  
  • 22-2258 Contemporary Issues in New Media


    Course provides students with opportunities to explore new art forms in both a studio and discussion context. Students create performance, installation, and site-specific works dealing with issues of time and space in non-traditional ways. Video (including access to a computer-based digital editing suite), sound, performance, site-specific installation, photography, non-material approaches, and other contemporary means of communication are possible media. This class is required for all Fine Arts majors in both the BA and BFA programs in the Art and Design Department.
    3 Credits
  
  • 22-2259 BFA Review in Fine Art


    One-credit workshop course prepares Fine Art students for a formal review of their work after the first two years of study at Columbia or, in the case of transfer students, in their first or second semester. Students will apply basic documentation and presentation skills in the preparation of a digital portfolio composed of work in multiple media. A faculty panel will review each portfolio and provide critical response and feedback on individual works and the portfolio as a whole. This review will serve as an advising instrument to guide students in consequent curricular choices.
    1 Credits
  
  • 22-2260 Color Strategies


    Course examines the study of traditional color theory in depth along with modernist color applications. The basic text sources for the course are Johannes Iten’s The Elements of Color and Joseph Alber’s The Interaction of Color. Many of the color exercises taught at the Bauhaus will be a foundation of the class. Students will be able to orient their color thinking towards their major area of study throughout the semester.
    3 Credits
  
  • 22-2261 Metals: Spatial, Conceptual and Material Practices


    Studio course explores conceptual and technical aspects of metalwork in contemporary art and design. Through a mixed-media approach students will create objects that utilize and build upon traditional processes while challenging traditional classifications. Metalworking skills will be applied to the creation of mixed media objects and prototypes with emphasis on innovation and experimentation.
    3 Credits
  
  • 22-2330 Introduction to Graphic Design


    Course introduces students to graphic design as a form of visual communication through the use of type, image, form, and color. Projects explore design processes in two and three dimensions, visual identity and communication, thematic structure and hierarchy, creative problem solving, and basic design practice of critiques and discussion.
    3 Credits
  
  • 22-2331 Introduction to Graphic Design for Photography Majors


    Course introduces graphic design principles and processes to Photography majors. Students will explore the creative thinking, problem-solving, and articulation of visual concepts and ideas as applied in graphic design. Projects and class lectures will explore design technique and organization, typography use and principles, page organization and structure, image making and editing, current equipment, and computer systems and softwares used in the design field.
    3 Credits
  
  • 22-2400 Illustration Introduction: Lecture


    Course covers and analyzes the origins of contemporary illustration. course examines, from a historical perspective, illustrators, illustration trends, styles, and techniques from print to animated motion pictures. Significant illustrators and illustrations are featured throughout the semester. Course objective is to gain a better appreciation of illustration and its origin. Students learn to analyze how illustration has reflected and influenced our society and culture today.
    3 Credits
  
  • 22-2415 Illustration Introduction: Studio


    Course covers the fundamental process of illustration from conceptual development to application of traditional and digital media for books, magazines, journals, posters, and storyboards. The objective of the course is to develop, from a historical perspective, the fundamental understanding of illustration as a form of visual expression. Students learn to comprehend the basic principles of illustration as a form of communication.
    3 Credits
  
  • 22-2420 Applied Drawing


    Course examines theories of drawing, enabling the student to represent a visual concept, emphasizing visual form and construction of an object in space. The class explores various types of media to solve problems.
    3 Credits
  
  • 22-2510 Advertising Art Direction: Introduction


    Course provides a survey of advertising principles from conception through production and places emphasis on creating an advertising idea for a product. Students learn how to develop and present their ideas from thumbnail to finish.
    3 Credits
  
  • 22-2520 Advertising Design


    Course teaches conceptual skills in both verbal and visual advertising. Students create integrated advertising across a spectrum of applications, magazine ads through collateral items–brochures, direct mail, etc.
    3 Credits
  
  • 22-2600 Garment Construction II


    Course presents more complex and specialized manufacturing techniques in clothing construction. Applications of skills, organization, and evaluation of the manufacturing process and acquired methodology are developed, discussed, and demonstrated. The importance of fiber and fabric to clothing manufacturing continues to be examined, and specific fabric relationships and construction problems are explored. Emphasis is on development of a quality product.
    3 Credits
  
  • 22-2601 Patternmaking: Flat Pattern


    Course covers pattern-making skills to produce completed patterns for garments, emphasizing flat pattern techniques such as drafting from measurements, industrial blocks, pattern manipulation, and professional pattern finishing.
    3 Credits
  
  • 22-2602 Patternmaking: Draping


    Course teaches the production of sculptural patterns. Students apply fabric to a 3-D form as a garment and then transfer it to a flat pattern. Students develop organized pattern-making skills and apply them to finished original designs. Complete pattern production methods are explained; professional standards are stressed.
    3 Credits
  
  • 22-2603 Fashion Illustration I


    Course establishes a thorough foundation in fashion illustration, which covers fashion figure and garment interpretation. Students study and develop the basic structure unique to fashion figure and its characteristics, history, stylization, influence, and use in fashion illustration. Students learn to interpret draping quality and surface texture of fabric. Individual interpretation and creative drawing skills are emphasized.
    3 Credits
  
  • 22-2610 Fashion Design: Concepts


    Course uses a scaffolding of design theory, research, and reflective practice to explore various aspects of fashion design with an emphasis on process, context, conceptualization and creativity. Of particular focus is the development of good design practice and the generation of original and innovative concepts relative to fashion, structure, and the body.
    3 Credits
  
  • 22-2620 Textile Fabrication and Surface Techniques


    Course explores creation and embellishment of fabrics. History and uses of fabrics are studied and applied to design assignments. Students learn weaving, knitting, and felting techniques to produce samples of various fabrics. Students study and utilize fabric embellishment, such as quilting, beading, printing, and painting.
    3 Credits
  
  • 22-2621 Millinery: Hats and Beyond


    Course introduces students to the design and construction of hats. 3-D design principles and hatmaking techniques are studied and applied to wearable and non-wearable creations. Students learn basic skills of millinery construction through the methods of patterned and blocked forms. Students also learn glove construction.
    3 Credits
  
  • 22-2623 Workshop in Fashion


    Course offers focused workshops in a specific area of fashion design that lie outside of permanent course offerings. Each semester this course covers different material within the framework of an intensive workshop environment that aims to help enrich student learning and complement the core curriculum.
    1 Credits
  
  • 22-2630 Italian Fashion: Multiplicity in Design


    No description available.
    3 Credits
  
  • 22-2631LDM Fashion and the Built Environment


    3 Credits
  
  • 22-2705 Intermediate CAD for Product Design


    Course examines the design of intermediate level mechanical parts and assemblies within 3-D solid parametric software. Students learn to create complex geometry through the use of lofts and sweeps. Students study in greater detail what goes into the construction of manufactured parts and approach the process of computer-aided design from a systematic point of view. Explorations of design databases and complex rendering techniques are also a key component of the course.
    3 Credits
  
  • 22-2710 Product Design III: Product Semantics


    Course expands the students’ process of innovative design development through a series of smaller focused projects. Students learn traditional and contemporary design methodologies that can be applied to the process of developing new products. Instruction also focuses on integration of traditional handwork (sketching, rendering, and model making) and digital tools into the development and refinement of the final products.
    3 Credits
  
  • 22-2715 Advanced CAD for Product Design


    Course focuses on complex modeling processes, including the development of complex parts, assemblies, and core and cavity molds. Students develop skills for creating animations of complex assemblies and for exploring moving parts with simulation software. Students learn to use software for the final documentation as well as for concept development. Students also look at the integration of various software to create a robust design database and to complete final presentations in a variety of formats.
    3 Credits
  
  • 22-2720 Form Analysis for Product Design


    Course focuses in depth on issues of form-appropriateness for user-centered design and manufacturing. Relying on case studies of a broad array of products, instruction exposes students to issues of ergonomics, kinesthetics, material selection, design for disassembly (DFD), and other issues that determine the interrelation of form, function, and production. Course is structured as a seminar with a smaller studio component where the principles discussed may be applied in shorter practical design projects.
    3 Credits
  
  • 22-2725 Interaction Design


    Course introduces students to the complex issues involved in interaction design. Through a series of projects and readings, students explore a variety of design issues involving the navigation of complex data as well as the physical interaction of devices intended to assist in that navigation. Students create prototypes of their own hand-held digital devices to explore the ergonomic as well as the physical mapping of issues involved. Students learn a variety of quick prototyping processes for physical models in addition to using software such as Macromedia Director and Flash to virtually prototype the interface. Course is intended to look at the interconnection between the physicality and the virtuality of digital devices.
    3 Credits
  
  • 22-2735 Technical Illustration


    Course builds on Product Design: Drawing I by introducing students to vector-and raster-based approaches to rendering concepts. In the product development cycle, sketching comes first, followed by physical form models or rendered concepts to add a level of realism and greater comprehension of an idea. This process formerly done with markers and other media is now largely accomplished digitally. The student is introduced to a number of digital strategies to take a sketched concept and develop it into a fully realized rendered image using vector-and raster-based software. Students learn the fundamentals about lighting as they pertain to a full array of product surfaces ranging from wood and metal to plastic, ceramic, and rubber. This is a technical studio with an emphasis on learning the necessary skills to create professional quality product renderings. Software includes Adobe Photoshop and Illustrator.
    3 Credits
  
  • 22-2740 Toy Design


    Course introduces students to the fundamental issues of designing products for the toy industry. Students are introduced to brainstorming around existing product niches, emerging technologies, or mechanical movements. Students are also introduced to the ideation process through sketching, modelmaking, and prototyping and presentations. Course assignments cover a broad range of toy markets from educational to plush toys to action toys and novelty products. This is an extraordinary course intended to give students the opportunity to design particularly for the toy industry while focusing on many of the traditional skills a product designer needs.
    3 Credits
  
  • 22-2744 Furniture Design: Beginning


    Course covers application of drafting techniques to the design of furniture. Students are instructed in the technical side of construction such as joints, wood movement, and structural integrity, as well as in the variety of wood products used in contemporary furniture. Emphasis is on both preliminary sketching and fully developed working drawings.
    3 Credits
 

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