Apr 29, 2024  
2010-2011 Undergraduate Course Catalog 
    
2010-2011 Undergraduate Course Catalog [ARCHIVED CATALOG]

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26-3089 Advanced Character & Environmental Design


Course continues to refine and advance the design and technical abilities needed to model 3-D characters and non-character 3-D objects. Using Maya for 3D modeling and Z-Brush for advanced texture-mapping, students will design and build either characters or environments based on industry standards. This process will also allow the students to contribute models in the Game Engine chosen for the subsequent courses in the Game Major: Game Project (36-3997) & Game Studio (36-3998).
4 Credits



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